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This is why killing the used game market is just plain stupid
I've always said that publishers that try to prohibit or obstruct the sale of used games are shortsighted. My personal experience shows that the finite amount of money I have to spend on game will be spent mostly on console games since there's less risk and higher probability that i can play the new game I bought, then turn around and sell it for near full-value and then immediately reuse that same money to buy yet another new game.
Finally, this sort of thinking is getting a voice, and i hope the pubs/devs are listening.
http://www.ign.com/articles/2012/...used-games
Now, obviously gamestop is gonna say all that since this market is their lifeblood and they are obviously biased, but I really do think that what they are saying carries weight.
Here's to hoping that buying and selling used games doesn't end with this current generation of consoles.
Finally, this sort of thinking is getting a voice, and i hope the pubs/devs are listening.
http://www.ign.com/articles/2012/...used-games
|
Quote : One astonishing stat is repeated by three different managers during presentations. 70 percent of income consumers make from trading games goes straight back into buying brand new games. GameStop argues that used games are an essential currency in supporting the games business.The normal behavior is for guys to come into stores with their plastic bags full of old games, and trade them so that they can buy the new Call of Duty, Madden, Gears of War. GameStop says 17 percent of its sales are paid in trade credits. The implication is clear - if the games industry lost 17 percent of its sales tomorrow, that would be a bad day for the publishers and developers. |
Here's to hoping that buying and selling used games doesn't end with this current generation of consoles.















