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Yes, if someone disagrees with you, he's a troll. Always. I already said keyboard/mouse have their place. You didn't address my game list, - some huge titles which are nigh unplayable without a controller.
It makes me laugh: if a game sucks with the keyboard/mouse, it's the game's fault, right? Ridiculous argument. I just get tired of people complaining about game controls. Get a gamepad. End of story. Last edited by WilliamG; 01-30-2013 at 12:25 PM.. |
| 01-30-2013, 12:23 PM | |
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@Your list: I would not say that they are impossible to play with a keyboard and mouse, however, I do not disagree with that the the experience would be better with a console controller because these are console games designed with a console controller in mind. I never asserted any input system is innately better than another as opposed to what is implied by you. You seem to make the argument that since games are often designed with the console controller in mind that it should be a requirement for any PC gamer to buy a console controller. You also implied because of this trend, console controllers provides for a better gaming experience and that game designer should always design with a console controller setting in mind unless the gaming genre specified. These couple points are absurd. Back to something constructive. It is the game's fault. If it is a PC port then you should be able to play it with the normalized PC set up. If you expect the customer to also buy a controller then you are doing it wrong. If you are so incompetent as a programmer that you can't even port the controls into a PC control setting then don't make a PC port. You don't deserve our money. If I buy something and the cover did not have a big label saying "BUY A GAMEPAD NOW" and I found that it has a horrible control system then I deserve to complain. If the product sucks and did not live up to its expectation then I have a right to complain. If you are sick of my complains then skip over them, not attack them. As a programmer myself, I am conformed to the hardware. It is not the hardware that conforms to me. If you engineered something that doesn't work well with the expected hardware then that is poor design. A game console controller should not be part of what is defined as a "expected hardware" for a PC gaming system. This is probably the core to your whole argument, which is immensely absurd in sense of designing principles. As to the other statement, refer to the initial post I made. I am also sick of meta-ranting. Ranting about other people ranting is surely productive. //Recursion - Stack overflows// My biggest problem is that you made an nonconstructive post attacking a constructive post by saying how nonconstructive everyone was being. He basically told us that we need a gamepad to play this game which the developer never made an effort to do. The rest of your points about design principle I can swallow but the irony is just ridiculous. Last edited by SpunkelerNES; 01-30-2013 at 04:28 PM.. |
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Oh come on. My initial statement was off the wall/cuff. It is NOT the game's fault if YOU can't play it with a keyboard/mouse. It's that simple. How is it the game's fault if there are too many keys etc to do something? Should the game have simply not been released? Is that what you're saying? Does every flight sim suck because playing with a keyboard/mouse is hard?
Now, I'm not saying you don't have the right to complain, in the same way that I have the right to tell you to buy a gamepad. Next you'll be telling me that you can play iRacing or GTR with a keyboard and mouse since it does support them, and that every PC game should be playable with a keyboard/mouse. We live in a console world, even on the PC. It IS absolute fact that you need a gamepad to ENJOY a lot of games properly. Every major reviewer has said that about many games. Dark Souls PC is excellent with a gamepad, and bloody awful with a kb/mouse. It's time to get used to it. Last edited by WilliamG; 01-30-2013 at 04:45 PM.. |
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