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I've got I dunno 70-80 hours into Fire Emblem.
I like the character designs for Ophelia, Cordelia, Tharja. Because you can pretty much min/max the characters however you want, they seem like throwaway. Even though there's permadeath, it feels like 99% of the characters are meaningless. No matter what you do or what happens, their actions have little to no affect whatsoever on the storyline. I also can't stand the pathetic attempt at voice acting. Most of the time it's grunting or 1-2 seconds of audio that have actually nothing to do with what's actually said. The SRPG gameplay is solid. The writing and voice acting are what drag down the game. I give it 8/10. Waiting on Monster Hunter 3 Ultimate, Etrian Odyssey IV, and Tomb Raider. |
| 02-20-2013, 11:23 PM | |
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Unfortunately I haven't gotten the chance to play the 3DS one, I could see how the 1-2 seconds of irrelavent silly grunting would get annoying, but I don't believe any of the other versions have it. |
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The closest they have come to doing that is in one of the gamboy advance games, where halfway through the game you could choose which main character's path you wanted to follow when they split up. I believe that game was just titled Fire Emblem in America. |
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I played the demo recently. I have no experience whatsoever with Fire Emblem or strategy RPG games, but I did enjoy the demo quite a bit.
Can anyone tell me what the gameplay is like besides when you're actually fighting? All the demo had was a couple fighting sequences and cutscenes. |
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The biggest part of the game for me was the story and the bonds between the characters. You can grow bonds between male or female characters to the point of marrying them (when they reach S level in the bond). It's also fun to just read their conversations as they get to know one another. There's also a handful of online features to choose from as well as download content that allows you to fight characters/teams from past Fire Emblem games. The benefit of this is that you can endlessly train your main characters to a satisfying point so that you can more easily handle enemies in further chapters. The DLC also gives you some legacy characters in the form of cards that can be used on any battlefield (for example Roy and others from past games). I've played over 36 hours in just my first playthrough but I still haven't completely played through all of the prologues and side stories. Another thing worth mentioning about the marriages is that once the characters marry, a prologue will open up that allows you to fight enemies to recruit the son/daughter of the married couple. The son/daughter are future versions so they are grown enough to fight in combat. The only thing is that those prologues are much more difficult than normal story chapters. Anyway, I can say that the game was well worth 40 bucks. My best estimate so far of the game would be at least a 9/10. That score may get better or worse the further I play the game. There's some things that I might have left out about the online functionality or spot pass but I covered a lot of the general things. Hope this helps!
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What are some other game franchises similar in style to Fire Emblem that you would recommend?? |
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The next closest recent game would be Xcom Enemy Unknown. |
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I know there are many other Fire Emblem titles on other consoles/handhelds like the GBA, DS, GCN, Wii, etc. that are equal or even better than this new title imo. I'm currently limited to only Nintendo and Microsoft platforms so if there is anything on a Sony platform, I probably wouldn't know about it.
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