The Bloodborne thread. We are born of the blood, made men by the blood, undone by the blood.
Thread DetailsLast Edited by KTrain March 26, 2015 at 11:43 AM
Looks exactly like a faster paced souls game with a different setting, enemies etc in my opinion.
New details on combat as well
Quote :The new, more offensive combat actually goes much deeper, by way of our brand new Regain System, which rewards players for taking more risks and being more decisive and strategic. The Regain System allows players to recover health lost after taking damage by striking back at enemies within a short time period with a bladed weapon. Basically, The Regain system allows players a way to channel that negative energy they feel from taking a hit, and direct it back at the enemy to get revenge and steal back the health they lost.
The amount of health you can recover will be shown in yellow in the HP gauge, and it will get shorter over time if you hesitate to strike. You will still have to be smart and strategic with your strikes, as attacking indiscriminately could lead to taking more damage at the hands of the enemy. Now, the strategy and skill come into play in your offensive and counter-attack tactics, rather than waiting and timing defensive tactics just right.
With Bloodborne we are also seeing an evolution in the weapon design. Set in a more modern 19th Century style gothic setting, you'll have firearms like the blunderbuss shotgun at your disposal to drive back multiple enemies at a distance, and to do massive damage at close range. But the core of the combat will be the transforming blade weapons that decorate the screen with copious amounts of blood.
At E3 we introduced the first of these weapons, the saw cleaver. In its short form, it is perfect for quick successive attacks at close range. By transforming it into its long form, you'll be able to deal larger amounts of damage with more powerful long-range strikes. However, these longer reaching strikes take longer to swing, so you will be vulnerable to attack during the wind-up. What's more, you can transform the blade mid-combo and that transformation of the blade itself becomes a unique attack (check this out in action in the trailer).
There will be many more weapons to master, including a massive transforming axe as seen in the playable demo at Gamescom this week which can be used one-handed or in both hands, and another weapon seen in the new trailer.