in case you didn't know.
Standard - just the base game
Limited - base game + China Rising DLC
Premium - Does not come with the base game, it is basically the same thing as what other games refer to as a "season pass". Includes all DLC, special battlepacks, unique knives and camos, double xp events, etc.
Order Total: $14.41
Shipping & Handling: $4.44
Last edited by crazycreations; 08-28-2014 at 01:18 AM..
I have this on PC and I love helicoptering with my xbox controller. How is this game on a PS3, is it laggy as crap? I am kinda a snob when it comes to lag, I rock a 1ms 144hz monitor....
Some reviews mentioned lag issues 10 months ago... not sure if they have been dealt with via patches:
A bunch of launch bugs and crashes, which are already in the process of being addressed..
However, on both Xbox 360 and PlayStation 3 these terrain-shattering events have some ugly visual effects, with textures and pieces of geometry flat-out vanishing as an outpost falls in on itself. The end result is the same, but the transition is a little gross.
The 360 and PS3 versions of Battlefield 4 each suffer from screen-tearing, anti-aliasing issues, and low-res textures (many of which are noticeably worse on PS3). Fog and smoke effects obscure scenery often enough that it's bothersome, and it lathers an unpleasant graphical grime on what seems to be a pretty world with remarkable character models.
Leveraging its realism, Battlefield 4 aims for an evocative, emotional experience, and utterly fails. Its campaign is an obnoxious assault of explosions, blood, profanity, and anger wrapped in an apparent parody of a first-person shooter. In five hours, Battlefield 4 hits on almost every predictable cliché expected. Writing is not Battlefield 4’s strong suit. Sometimes it fails to explain narrative progression clearly. Other times it’s awkward, out of place, and embarrassing.
The future of shooting is multiplayer, which is fine (even if some of us are still nostalgic for well-plotted single player experiences). But you wonder what the point is of tacking on a half-baked first player at all. Better to do one thing brilliantly. Battlefield 4 multi-player is very fine, but not quite brilliant, perhaps restricted by aging hardware as scenery pops in and out of existence.
And yet there are times when it’s oh so clear that this is a scaled-down version of what you really want to be playing. Draw distances are evidently compromised on occasion, facial animations have suffered and, most damningly, there is some truly heinous texture pop-in at times, especially when you reload after dying. There’s also the not inconsiderable issue that this incarnation lacks the PS4’s 1080p resolution, super-smooth 60 frames per second, and 64 player online battles. Bigger and shinier most definitely doesn’t always equate to better, but add these features together and they definitely make a difference.
The single-player campaign is a slightly underwhelming Call Of Duty pastiche, full of shouting men, loud explosions, poor scripting, and genuinely impressive set-pieces.
Lots of flat, bland textures lead the way with the PS3 version, though you will find some great details in the structures around you in bigger areas. That’s not to say there aren’t some gorgeous moments in the game, but a lot of the simple stuff around the major stuff just looks a bit ‘blah’.
from review mini-summaries
Telegraph, Nov 12, 2013, 70
To blow COD out of the water, they will need a more polished game than this. Perhaps the next-generation will provide it.
Playstation Official Magazine UK, Nov 5, 2013, 70
A good game, but one you’ve played before. The single player is sorely lacking innovation, but the online side is strong like bison, even if the power of PS4 is sadly missing.
TheSixthAxis, Nov 4, 2013, 70
The multiplayer is the life and soul of the game, and lives up to and improves upon what Battlefield 3 had to offer. There’s greater variety of vehicles, maps which push off into new and interesting directions with changeable elements thanks to Levolution...Yet finding a score is tricky. The single player is quite frankly poor.
NowGamer, Nov 1, 2013, 80
The single-player component is an uninspired yet enjoyable enough aside, while the multiplayer component - however great it may be - hasn't really enhanced the series in any tangible way. Great fun, of course, but more of the same. Good news for Battlefield fans, if nothing else.
PSX-Sense.nl, Nov 7, 2013, 80
A fantastic online multiplayer mode and a disappointing singleplayer? Sounds like Battlefield, all right. Don't expect any huge graphical leaps either, just a fabulous and highly destructive - Levolution is a blast! - online experience.
Guardian, Nov 8, 2013, 80
The really unfortunate thing with this Premium nonsense is that the greater body of players are made to feel like they're travelling in economy class, so that the core fans can be milked. I'm not anti-DLC, but the way Battlefield Premium constantly thrusts at you just feels grubby. It's not a nice way to treat paying customers, and it's a pity to see it besmirch such a great game.
Game Over Online, Nov 11, 2013, 80
So there you have it, the current-gen version of Battlefield 4. To be honest, it’s not a huge leap forward over Battlefield 3. It looks slightly better but performs slightly worse.
For current generation consoles, you’re still stuck with smaller maps and 24 players, while PC and next-gen will see the full 64. At times, even with the narrowed focus, it can feel a little empty, with what are still large maps taking quite a while to cross in order to get to the action. Not to mention that, though I think it looks great for a PS3 game, it certainly suffers from detail and texture pop in, and the visual gulf to the PC on High setting is huge.
The best experience is always to play in a squad with friends, sticking together and spawning off one another. Additionally, I actually found that infantry only maps and the game modes which really push players to just one or two objectives help to keep things more entertaining on current consoles. However, it’s when maps can host 32, 48 or 64 players on PC and next-gen, that this game will really come alive.
EA money-grabbing tactics:
I think it also misses one thing which happened with BF3 Premium, at least on the PC.
The people who run the servers are the people who are most into the game, and also the people who are most likely to buy Premium. That means that when the first DLC comes out a huge majority of the servers swap over to either running the base game plus DLC or the DLC only. If you don't have the DLC you can't play on these servers.
This leads to a massive drop in the servers you can play on if you don't fork out for the DLC, and ends up splitting groups of people who used to play together. In other words, if you don't buy all of the DLCs then you get a few months of good fun online before half of the servers start running maps and modes you can't join in with, and the servers which stay with the base game tend to have far fewer players. On top of that in the BF3 DLCs you could unlock weapons which you could then take back into the base game which non-DLC players couldn't access.
It's not just the advertising that's designed to pressure you into buying the DLC, it's the game and server mechanics as well. The fact that BF3 had the option of designating servers as "for Premium members only" didn't help with the "second class player" feeling Stanton was talking about.
After having having played all the titles of this series since the very beginning, I completelly dumped it at around Battlefield 3. First EA put out a paid update for Battlefield 2 were if you didn't buy it you would be handicaped in multiplayer since you would have worse equipment than those who did. Then to add insult to injury, EA added "phone home DRM" to Battlefield 3 in an update (this was on the PC) and made sure there were no servers running the base version. So nowadays I avoid EA like the plague: if I wanted to be treated like garbage, I could insult myself for half-an-hour in front of a mirror.
Premium is such a pain, I put off getting it for ages with BF3 but must say a fair amount of the maps they released are a lot of fun. £50 to buy the game, £40 for Battlefield Premium as well as a yearly £40 PSN+ account just so you can even get on multiplayer is a tough bullet to bite though, and thats only one game...
Last edited by superstition; 08-28-2014 at 02:21 AM..
Netcode is still rather bad on BF4 on all platforms but evidently the next patch is supposed to be a huge fix for that, mind you it is only about a year after launch that they are finally fixing it but hey, they are on it. The funny part is the number of people that are playing in the Community Test Environment (CTE) on PC because it actually is better than the regular game.
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