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Someone new only needs the Player's Handbook . This will allow someone new to create a standard character and introduce them to the rules.

Things like the Dungeon Master's guide and Monster Manual include information for running your own game as well as supplemental information on more monsters.

There are also what are called "source books" which are expansions on the three books mentioned above and they include additional customization options and additional new monsters and spells. In my opinion there is no "you need this one" for the expansions. My personal opinion is that Xanathurs Guide to Everything added a lot of cool things that I enjoy using and if I had to pick one that was a good bang for your buck as a player, that would be the one.

Beyond the source books there are different campaign books or adventure modules. A player does not generally need these, they are for the DM to use to create the world for the players. They are cool but unnecessary for players and frankly can cause players to have bad habits as it will allow them to "cheat". For perspective, many years of DnD as both a player and a DM I only own two campaign books but I have most of the source books in either physical or digital form.

Hope this helps!
Don't know if this is a good deal, from a price perspective. It was a pain to identify the referenced books, as the linked dropped me onto the "buy two get one free" page listing everything and it was challenging to find to items totalling $50.

I think I've found all related items specific to D&D by filtering on the author of "Wizards RPG Team" or "Jim Zub" which reveals most books.

D&D Character Sheets (Dungeons & Dragons) Paperback: $6.80
https://www.amazon.com/dp/0786966181

Dungeons & Dragons Monster Manual (Core Rulebook, D&D Roleplaying Game) Hardcover: $34
https://www.amazon.com/dp/0786965614

Sword Coast Adventurer's Guide (Dungeons & Dragons) Hardcover: $24
https://www.amazon.com/dp/0786965800

Tales From the Yawning Portal (Dungeons & Dragons) Hardcover: $34
https://www.amazon.com/dp/0786966092

Curse of Strahd (Dungeons & Dragons) Hardcover: $38
https://www.amazon.com/dp/0786965983

Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons) Hardcover: $34
https://www.amazon.com/dp/0786966912

Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book): $33
https://www.amazon.com/dp/0786966904

Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons) Hardcover: $33
https://www.amazon.com/dp/0786966890

D&D Waterdeep Dragon Heist HC (Dungeons & Dragons) Hardcover: $29
https://www.amazon.com/dp/0786966254

Tomb of Annihilation (Dungeons & Dragons) Hardcover: $29
https://www.amazon.com/dp/0786966106

Dungeons & Dragons Baldur's Gate: Descent Into Avernus Hardcover Book (D&D Adventure) Hardcover: $29
https://www.amazon.com/dp/0786966769

Dungeons & Dragons Core Rulebooks Gift Set (Special Foil Covers Edition with Slipcase, Player's Handbook, Dungeon Master's Guide, Monster Manual, DM Screen) Hardcover: $100
https://www.amazon.com/dp/0786966629

JIM ZUB BOOKS
Monsters & Creatures (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides) Hardcover: $8
https://www.amazon.com/dp/1984856405/

Warriors & Weapons (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides) Hardcover: $8
https://www.amazon.com/dp/1984856421/

Dungeons & Tombs (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides) Hardcover: $8.50
https://www.amazon.com/dp/1984856448/

Dungeons & Dragons: Days of Endless Adventure (DUNGEONS & DRAGONS Baldur's Gate) Paperback: $20.99
https://www.amazon.com/dp/1684052750/

CHILDREN BOOKS
Dungeons & Dragons Adventures Outlined Coloring Book Paperback: $13
https://www.amazon.com/dp/0786966645

ABCs of D&D (Dungeons & Dragons Children's Book) Hardcover: $11
https://www.amazon.com/dp/0786966661

123s of D&D (Dungeons & Dragons Children's Book) Hardcover: $10
https://www.amazon.com/dp/0786966688

If you've read this far, there are also coupons for some books from Wizards RPG Team BUT none of the items listed above have them.
As a kid I remember playing this with my older brother and his friends. I thought it was so cool at the time. Now I see just how formative things like this led me into many other creative pursuits.

As far as the cancellation goes, I can clearly remember how parents were upset about this and that--even back in the day. My mom was curious, so we hosted a game at our house with my big brother as the DM. I remember seeing him as confident, expressive, and leading players through a real adventure. Mom never once discouraged us from playing D&D; she didn't have to, as she observed it for herself.

Although it seemed such a certainty at the time, the attempts to ban it died away then, back in the late 1980's, perhaps. Unless there is something that I am missing, which is very possible, I don't see the harm in D&D.

For any parents on this thread, I just encourage you to do what my mom did with me--check it out for yourself with your kids and make your own choice.

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#4
Don't know if this is a good deal, from a price perspective. It was a pain to identify the referenced books, as the linked dropped me onto the "buy two get one free" page listing everything and it was challenging to find to items totalling $50.

I think I've found all related items specific to D&D by filtering on the author of "Wizards RPG Team" or "Jim Zub" which reveals most books.

D&D Character Sheets (Dungeons & Dragons) Paperback: $6.80
https://www.amazon.com/dp/0786966181

Dungeons & Dragons Monster Manual (Core Rulebook, D&D Roleplaying Game) Hardcover: $34
https://www.amazon.com/dp/0786965614

Sword Coast Adventurer's Guide (Dungeons & Dragons) Hardcover: $24
https://www.amazon.com/dp/0786965800

Tales From the Yawning Portal (Dungeons & Dragons) Hardcover: $34
https://www.amazon.com/dp/0786966092

Curse of Strahd (Dungeons & Dragons) Hardcover: $38
https://www.amazon.com/dp/0786965983

Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons) Hardcover: $34
https://www.amazon.com/dp/0786966912

Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book): $33
https://www.amazon.com/dp/0786966904

Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons) Hardcover: $33
https://www.amazon.com/dp/0786966890

D&D Waterdeep Dragon Heist HC (Dungeons & Dragons) Hardcover: $29
https://www.amazon.com/dp/0786966254

Tomb of Annihilation (Dungeons & Dragons) Hardcover: $29
https://www.amazon.com/dp/0786966106

Dungeons & Dragons Baldur's Gate: Descent Into Avernus Hardcover Book (D&D Adventure) Hardcover: $29
https://www.amazon.com/dp/0786966769

Dungeons & Dragons Core Rulebooks Gift Set (Special Foil Covers Edition with Slipcase, Player's Handbook, Dungeon Master's Guide, Monster Manual, DM Screen) Hardcover: $100
https://www.amazon.com/dp/0786966629

JIM ZUB BOOKS
Monsters & Creatures (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides) Hardcover: $8
https://www.amazon.com/dp/1984856405/

Warriors & Weapons (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides) Hardcover: $8
https://www.amazon.com/dp/1984856421/

Dungeons & Tombs (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides) Hardcover: $8.50
https://www.amazon.com/dp/1984856448/

Dungeons & Dragons: Days of Endless Adventure (DUNGEONS & DRAGONS Baldur's Gate) Paperback: $20.99
https://www.amazon.com/dp/1684052750/

CHILDREN BOOKS
Dungeons & Dragons Adventures Outlined Coloring Book Paperback: $13
https://www.amazon.com/dp/0786966645

ABCs of D&D (Dungeons & Dragons Children's Book) Hardcover: $11
https://www.amazon.com/dp/0786966661

123s of D&D (Dungeons & Dragons Children's Book) Hardcover: $10
https://www.amazon.com/dp/0786966688

If you've read this far, there are also coupons for some books from Wizards RPG Team BUT none of the items listed above have them.
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Last edited by mpwalters June 18, 2020 at 11:09 AM. Reason: Missed a URL for an item.
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#5
Looks like thrytis and I had the same idea!
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#6
Buy 2 get 1 free on Dungeons and Dragons books at Amazon

Dungeons & Dragons Core Rulebooks Gift Set
Explorer's Guide to Wildemount
Dungeons & Dragons Monster Manual
Eberron: Rising from the Last War
Dungeons & Dragons Baldur's Gate: Descent Into Avernus
D&D Waterdeep Dragon Heist
Curse of Strahd
Dungeons & Dragons Acquisitions Incorporated
Tales From the Yawning Portal
Sword Coast Adventurer's Guide
Tomb of Annihilation

click the link below and search for "dungeons and dragons". Price of the lowest book of the three you pick taken off at checkout. There's other D&D related books as well.

https://www.amazon.com/gp/promoti...BTYXI0TC84
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Last edited by annie930ny June 19, 2020 at 07:26 AM.
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06-19-2020 at 07:28 AM
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#8
Quote from DMG73192
:
This game is getting canceled along with MTG. Get em while you can
In time, everything will be cancelled.
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#9
Quote from DMG73192
:
This game is getting canceled along with MTG. Get em while you can
What?
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#10
Which ones would be best for a new player? He's 14.
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#11
Quote from TheTeeBee
:
Which ones would be best for a new player? He's 14.
If he doesn't have a group get the players handbook, monster manual and dungeons master guide...these make up the core rule book set but are a better price with b2g1 -edit: looks like only the MM was on that list.
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#12
Quote from TheTeeBee
:
Which ones would be best for a new player? He's 14.
Someone new only needs the Player's Handbook [sometimes abbreviated PHB]. This will allow someone new to create a standard character and introduce them to the rules.

Things like the Dungeon Master's guide and Monster Manual include information for running your own game as well as supplemental information on more monsters.

There are also what are called "source books" which are expansions on the three books mentioned above and they include additional customization options and additional new monsters and spells. In my opinion there is no "you need this one" for the expansions. My personal opinion is that Xanathurs Guide to Everything added a lot of cool things that I enjoy using and if I had to pick one that was a good bang for your buck as a player, that would be the one.

Beyond the source books there are different campaign books or adventure modules. A player does not generally need these, they are for the DM [facilitator] to use to create the world for the players. They are cool but unnecessary for players and frankly can cause players to have bad habits as it will allow them to "cheat". For perspective, many years of DnD as both a player and a DM I only own two campaign books but I have most of the source books in either physical or digital form.

Hope this helps!
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#13
Quote from s0m3b0d3
:
Someone new only needs the Player's Handbook [sometimes abbreviated PHB]. This will allow someone new to create a standard character and introduce them to the rules.

Things like the Dungeon Master's guide and Monster Manual include information for running your own game as well as supplemental information on more monsters.

There are also what are called "source books" which are expansions on the three books mentioned above and they include additional customization options and additional new monsters and spells. In my opinion there is no "you need this one" for the expansions. My personal opinion is that Xanathurs Guide to Everything added a lot of cool things that I enjoy using and if I had to pick one that was a good bang for your buck as a player, that would be the one.

Beyond the source books there are different campaign books or adventure modules. A player does not generally need these, they are for the DM [facilitator] to use to create the world for the players. They are cool but unnecessary for players and frankly can cause players to have bad habits as it will allow them to "cheat". For perspective, many years of DnD as both a player and a DM I only own two campaign books but I have most of the source books in either physical or digital form.

Hope this helps!
I've been running campaigns at my school for the kids. I have all the core rulebooks and Xanthar. I want to get Eberron because I love the warforged and the entire region. Any recommendations on the other two?
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#14
As a kid I remember playing this with my older brother and his friends. I thought it was so cool at the time. Now I see just how formative things like this led me into many other creative pursuits.

As far as the cancellation goes, I can clearly remember how parents were upset about this and that--even back in the day. My mom was curious, so we hosted a game at our house with my big brother as the DM. I remember seeing him as confident, expressive, and leading players through a real adventure. Mom never once discouraged us from playing D&D; she didn't have to, as she observed it for herself.

Although it seemed such a certainty at the time, the attempts to ban it died away then, back in the late 1980's, perhaps. Unless there is something that I am missing, which is very possible, I don't see the harm in D&D.

For any parents on this thread, I just encourage you to do what my mom did with me--check it out for yourself with your kids and make your own choice.
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#15
It's amusing how 60's 70's 80's and 90's moms were the OG's of cancel culture. From D&D to Black Sabbath records to Doom to rap music they wanted to shelter their children from their evil influence. Now their children and grandchildren, years after thinking how paranoid their mothers were, want to ban their grandmother's music, movies and groceries.
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Last edited by stinky99 June 19, 2020 at 09:02 AM.
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