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Divinity: Original Sin 2 Definitive Edition (PC Digital Download) EXPIRED

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Original Post

Written by
Edited September 10, 2020 at 03:52 PM by
60% off Divinity: Original Sin 2 - Definitive Edition

Offer ends September 17th

Did a quick search, and this is historically the lowest price

https://store.steampowered.com/ap...e_Edition/
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50 Comments

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#31
Quote from sauronic
:
I have a GeForce RTX 2080 Ti will it run it? My brother gave me this computer and said it was good. Thank you!
"I have one of the best GPUs available, will it run this simple RPG from 3 years ago"
Yes, I think it will.
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#32
Quote from Wabajak13
:
"I have one of the best GPUs available, will it run this simple RPG from 3 years ago"
Yes, I think it will.
Hey I have early access to the RTX 3090, will it run this game? laugh out loud
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#33
Quote from sauronic
:
I have a GeForce RTX 2080 Ti will it run it? My brother gave me this computer and said it was good. Thank you!
This is the dumbest comment I've read here this year.
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#34
Quote from sauronic
:
I have a GeForce RTX 2080 Ti will it run it? My brother gave me this computer and said it was good. Thank you!
Oooh, no, sorry! You'll need to play much older games for that card to run them well. I recommend playing games from 2010 or before.

You'll also need to turn all the graphical settings to low for the optimum experience.
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#35
I've restarted this game 4-5x and have never finished it.
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#36
Quote from thawdpenguin
:
it's not like the people who enjoy this type of game were actually leaving their basement before any of this stuff happened.
😂 😂 😂
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#37
To clarify, the developer is releasing early access Baldurs Gate 3 this month. Full release is expected in a year from now.

I just started playing Original Sin 2. It's a little brutal starting, but has a better leveling system than pillars of eternity 2 (also playing right now)

You can do split screen (one game copy), you can do co op with one copy on separate computers via LAN etc (tested, works), or own separate copies.

Split screen requires two controllers.
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#38
I have a huge backlog - should I by now or will price drop further until I can get to it?
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#39
Quote from dyerk18
:
I have a huge backlog - should I by now or will price drop further until I can get to it?
On the one hand, this game is so enormous and enveloping that it would definitely screw up your backlog. If you load it up and put a few hours in, then you're probably not playing any other campaign style game for a while.

On the other hand, it's so good and so much cheaper right now than it has ever been that it's impossible to say not to buy it. If the game even sounds remotely interesting to you (X-Com meets D&D fantasy and mechanics meets huge open world with multiple pathways and storylines), then just buy it. Within a week of me playing it and talking about it, I had 8 friends immediately get hooked. Now we have so many people and campaigns running it becomes awkward to divide up who plays with who.
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#40
Quote from prankies
:
On the one hand, this game is so enormous and enveloping that it would definitely screw up your backlog. If you load it up and put a few hours in, then you're probably not playing any other campaign style game for a while.

On the other hand, it's so good and so much cheaper right now than it has ever been that it's impossible to say not to buy it. If the game even sounds remotely interesting to you (X-Com meets D&D fantasy and mechanics meets huge open world with multiple pathways and storylines), then just buy it. Within a week of me playing it and talking about it, I had 8 friends immediately get hooked. Now we have so many people and campaigns running it becomes awkward to divide up who plays with who.
Awesome thanks gonna pick it up. I found Diablo 3 too shallow but loved Neverwinter back in the day. I assume it's more like that?
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#41
As someone who played this on PS4 but thought the controls were too hard to get into, would a traditional mouse and keyboard be enough to make this experience fresh?
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#42
Quote from dyerk18
:
Awesome thanks gonna pick it up. I found Diablo 3 too shallow but loved Neverwinter back in the day. I assume it's more like that?
The game definitely has more in common with Neverwinter than Diablo, particularly the RPG elements. The combat, however, is purely turned based (while Neverwinter/Baldurs Gate were more point-and-click with the option to pause and strategize). Think Final Fantasy Tactics or X-Com for the battles. Each battle takes place on what is kind of a big 3D chess board, and each character can move different distances and use different spells depending on their available action points and talents/gear. The number of options for "builds" and synergy between classes is staggering, so I won't even start down explaining that rabbit hole.

One hilariously broken example is the "Barrelmancer" who specs heavily into Telekinesis. You find the biggest chest/barrel you can, fill it with heavy stuff, and then drop it on enemies from high places with your big brain powers. You will find tons of ridiculous builds online, including a tremendous modding scene that I haven't even touched that adds hundreds of more abilities and dozens of class options.

The combat is a blast, but the world-building is just unreal. Dark humor, perfectly written moral grey areas, and sassy NPCs that really test your restraint. Your class/spec/character background influences all of your conversations in the game, so each playthrough can take you on a totally different path through the story. If you take the "Animal Empathy" talent at some point, for example, you can talk to animals in the game and have access to quest lines that no one else has (one of the opening areas is full of screaming pigs cursed in eternal hellfire, and in order to figure out that mystery someone in your party needs to be able to talk to animals). A dwarf can crawl into the tiny cave, while a human needs to find a secret hatch. The high strength character can just shove the door open, while the mystic can read the secret language on the door. I could go on and on.

The game is just so full of memorable moments that once you get rambling about it to someone you sound like a crazy person.

I will say the game is probably not for EVERYONE, but I think a lot of people who wouldn't think it their kind of game would be blindsided as it sank its hooks into them. The combat plays more like a game of chess than a game of Diablo, and the world is huge, overwhelming, requires reading, and does not hold your hand. But it's probably one of the greatest RPGs ever made. One last bit of advice: quicksave often!
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Last edited by prankies September 12, 2020 at 01:15 PM.
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#43
Quote from prankies
:
The game definitely has more in common with Neverwinter than Diablo, particularly the RPG elements. The combat, however, is purely turned based (while Neverwinter/Baldurs Gate were more point-and-click with the option to pause and strategize). Think Final Fantasy Tactics or X-Com for the battles. Each battle takes place on what is kind of a big 3D chess board, and each character can move different distances and use different spells depending on their available action points and talents/gear. The number of options for "builds" and synergy between classes is staggering, so I won't even start down explaining that rabbit hole.

One hilariously broken example is the "Barrelmancer" who specs heavily into Telekinesis. You find the biggest chest/barrel you can, fill it with heavy stuff, and then drop it on enemies from high places with your big brain powers. You will find tons of ridiculous builds online, including a tremendous modding scene that I haven't even touched that adds hundreds of more abilities and dozens of class options.

The combat is a blast, but the world-building is just unreal. Dark humor, perfectly written moral grey areas, and sassy NPCs that really test your restraint. Your class/spec/character background influences all of your conversations in the game, so each playthrough can take you on a totally different path through the story. If you take the "Animal Empathy" talent at some point, for example, you can talk to animals in the game and have access to quest lines that no one else has (one of the opening areas is full of screaming pigs cursed in eternal hellfire, and in order to figure out that mystery someone in your party needs to be able to talk to animals). A dwarf can crawl into the tiny cave, while a human needs to find a secret hatch. The high strength character can just shove the door open, while the mystic can read the secret language on the door. I could go on and on.

The game is just so full of memorable moments that once you get rambling about it to someone you sound like a crazy person.

I will say the game is probably not for EVERYONE, but I think a lot of people who wouldn't think it their kind of game would be blindsided as it sank its hooks into them. The combat plays more like a game of chess than a game of Diablo, and the world is huge, overwhelming, requires reading, and does not hold your hand. But it's probably one of the greatest RPGs ever made. One last bit of advice: quicksave often!
Awesome. Love turn based combat. I love towns and taverns. Lot of that in this too?
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#44
Quote from dyerk18
:
Awesome. Love turn based combat. I love towns and taverns. Lot of that in this too?
Act I takes place almost entirely on this prison island/concentration camp/reservation type place, hard to explain without spoilers. But there are some encampments with vendors and kind of a main castle/town section. When you make it to Act II, the whole town/tavern thing gets crazy. Dozens of people in each bar with their own stories and quests.

Last night I was swindled by a lizard prostitute after a magical evening. I woke naked and surrounded by her pimps. Fortunately, they left the magic pyramid in the bag of my stuff, which allows my friend playing coop with me to use his matching pyramid to teleport directly to my location, bypassing the bouncers outside the bar. If it weren't for those magic pyramids that we found in some random cave hours before, I would have lost 100% of my items and gold in that moment. Instead, we killed the pimps, freed the prostitute, and then went down back to the tavern where we followed up on a quest to find a local dwarf (terrorist or freedom fighter?) setting off bombs all over town.
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Last edited by prankies September 12, 2020 at 01:47 PM.

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#45
I'm...in. Thanks so much!
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