Update: Final day to take advantage of this deal.
Epic Games has
Dishonored: Definitive Edition (PC Digital Download) for
Free.
Epic Games has
Eximius: Seize the Frontline (PC Digital Download) for
Free.
Thanks to community member
martyc26 for finding this deal.
About these titles:- Dishonored: Definitive Edition
- Single Player
- Genre: Action / Adventure / Stealth
- Experience the definitive Dishonored collection. This complete compilation includes Dishonored as well as all of its additional content - Dunwall City Trials, The Knife of Dunwall, The Brigmore Witches and Void Walker's Arsenal.
- Eximius: Seize the Frontline
- Single Player / Multiplayer / Co-op
- Genre: Action / Strategy
- Eximius is a first-person shooter / real-time strategy hybrid that focuses on squad-based combat. The game features an intense 5v5 multiplayer experience with each team comprising of 4 Squad Officers and one Commander.
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Amazon is indeed giving out a free GOG code for Dishonored 2 to each Prime member. [amazon.com]
The digital distribution of said content is cheap, but production of said content is not cheap. Furthermore, Epic got a license to give away the regular version, not the Director's Cut version. Any other version they give, they probably have to pay for it.
Finally, why should they take it away from those that already got it?
Just so you can feel like it is "fair"?
Do you get upset when someone else gets something on sale, and you don't because it sold out?
Do you get upset when someone wins the lottery and you didn't?
Overall, it just sounds like you are upset somebody else got something that you didn't and then you make reasons to diminish the cost of it to the company.
My suggestion is, you didn't get the Director's Cut today, but you did get the base game and if you wanted to upgrade, it's only $6. Plenty of people didn't even get the base game free.
Constant comparison with others in a way that diminishes yourself is a recipe for disaster, but only for yourself.
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I haven't experienced any of the issues you are talking about. I know for a short while, they where struggling and making some poor decisions, but in general they have been very good stewards of PC gaming.
I look at how Oculus did VR by fencing off their content, how Epic Store competes with their store, and how Discord Store failed. There is a pattern there, that I would rather use GoG or Steam (despite their terrible UI) rather than most other stores.
I'm open to being shown why Steam is so horrible. Can you show us examples with sources of your claim?
When there is only one high speed provider of internet in your area, you end up paying double for service. Steam could have been worse about prices, but I'm glad companies like epic are competing and taking less of the pie from producers of games. Proof? What percent of money goes to steam when you buy a game? How much to the developers?
What is additive competition? Well, let's visit what subtractive competition is. Subtractive competition seeks to compete by blocking competition. This is what Epic Store engages in, where they use money they have to block content from arriving on other platforms. A major example of this is the practice of moneyhatting. The worst form of this which Epic Store is engaging in is to wait until a game has been almost fully developed, then check their popularity and then based on that moneyhatt to keep it from other platforms. Note that they don't partake in the risk of developing games which we know doesn't always bear fruit.
It's parasitic and distorts the competitive landscape and degrades consumer experience.
This is in contrast to, say GoG competes by introducing no DRM on games at all. This doesn't stop competing platform from doing the same if they choose to. It doesn't block competitors, doesn't introduce anti-consumer competitive tactics and can lead to lower prices.
Whereas moneyhatting, ensures there is practically only one seller of said game, and the storefront then holds the pricing power, which is exactly what you are concerned about.
In your example of a single internet provider, that is exactly what you are promoting! Competing fairly is the cornerstone of making capitalism work to consumers benefit.
If Epic Store wants to compete fairly, I'm all for it. Give away free games, bringing more features, bringing innovative features and so on is awesome. Develop their own games and partaking in the risk of game creation. AWESOME!!!
Take content from the existing market and lock it off to your own store? No thanks!
I honestly don't understand this argument. Since Steam takes a higher cut than Epic store of sale price, why are prices relatively comparative?
The answer is that, prices aren't ALWAYS dictated by cost of doing business, but also what the market can bear. Meaning, if they can charge you more, why wouldn't they?
So this argument fails flat.
Furthermore, ultimately, pricing of games are done by PUBLISHERS, not the storefront, unless the storefront has the publishing rights to the game.
As I have said repeatedly, if we all wanted lower store front cut, we would have supported Discord Store, that took even less than Epic Store. Nobody cared and they had to shut down which is very much unfortunate.
Think about how door dash/Uber eats/etc. takes money that might have been spent directly on the restaurant and some restaurants hate that, it would be same with developers...
Pricing is most often based on what the market can bear, and the producer is always trying to hit that sweet spot. The middle man does the same. In cases when costs for producer increases beyond profitability, they either are forced to raise prices or shut down.
The incentive for a "better" product is always there, but only if that is the measure of success. The measure of success instead is good sales and profitability, so "better" is only one of many other factors. Often "better" product is pretty low on the list, because of other dynamics like it is already profitable and the goal is to expand the business to more buyers.
Do you think the supply provider would rather cut out the delivery middle man and earn a higher profit from the restaurant?
So this is a false premise and not the right forum for that discussion.
The middle men in this case do provide a significant value to consumers, and that is why they choose that. It's technically something the producer cannot really match, because they don't have enough business to support it.
That is, the producer is in the business of producing content and not a platform. Whereas the platform is in the business of distribution, thus they distribute from a lot more sources. They pool the profits and provides value to consumers. It's why consumers choose a platform over the publisher's own store front that is often barren with features, broken features and overall poor design.
Why do you think lots of publishers left Steam, only to come crawling back?
It's because consumers recognize the value of Steam. Despite my positivity towards Valve/Steam, I do want competition. I want competition that benefits consumers and puts Valve/Steam in check because who knows, maybe Gabe Newell no longer is there to lead and things change.
However, subtractive competition doesn't improve the situation for consumers. It instead makes it worse. That is why you should be against it!
Another form of this is when a big business moves into a neighborhood, undercuts the competition in price (say sold items at loss). Consumers will of course cheer the greatness of the deal and how competition is awesome! Then the original business in that neighborhood goes out of business, because they cannot sell a product at loss then the big business raises their prices as the sole provider of said product.
That's bad for consumers, and why we have laws against it. Unfortunately, we don't have laws against moneyhatting, and I'm not even sure if such a law would make sense. However, as consumers we should recognize these tactics and punish businesses accordingly, not encourage it.
Hope that helps clarify it.
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So besides your entitled self, I don't see what your problem is.
I logged in to check what version I got and couldn't even find either one in my library. Was a little bummed and thought the whole thing got removed. Got over it in like 10 min since it was a free game anyway. Then a few hours later it was back with the base game and I was happy.
Weird thing is, it disappeared again the next day before I installed it, then again came back a couple hours later. Not sure what that was about but installed it and enjoying the weirdness haha.
I assumed all that was removing and resetting to the base game for everyone but apparently at least some people still have DC, so who knows.
Edit: It sad how few people understood the sarcasm above....
You probably could. Lying that you have a product for free to drive traffic to your site. You might have a case
Pricing is most often based on what the market can bear, and the producer is always trying to hit that sweet spot. The middle man does the same. In cases when costs for producer increases beyond profitability, they either are forced to raise prices or shut down.
The incentive for a "better" product is always there, but only if that is the measure of success. The measure of success instead is good sales and profitability, so "better" is only one of many other factors. Often "better" product is pretty low on the list, because of other dynamics like it is already profitable and the goal is to expand the business to more buyers.
I mean of course, but do you think the restaurant goes and pick up all the produce and all the supplies itself?
Do you think the supply provider would rather cut out the delivery middle man and earn a higher profit from the restaurant?
So this is a false premise and not the right forum for that discussion.
The middle men in this case do provide a significant value to consumers, and that is why they choose that. It's technically something the producer cannot really match, because they don't have enough business to support it.
That is, the producer is in the business of producing content and not a platform. Whereas the platform is in the business of distribution, thus they distribute from a lot more sources. They pool the profits and provides value to consumers. It's why consumers choose a platform over the publisher's own store front that is often barren with features, broken features and overall poor design.
Why do you think lots of publishers left Steam, only to come crawling back?
It's because consumers recognize the value of Steam. Despite my positivity towards Valve/Steam, I do want competition. I want competition that benefits consumers and puts Valve/Steam in check because who knows, maybe Gabe Newell no longer is there to lead and things change.
However, subtractive competition doesn't improve the situation for consumers. It instead makes it worse. That is why you should be against it!
Another form of this is when a big business moves into a neighborhood, undercuts the competition in price (say sold items at loss). Consumers will of course cheer the greatness of the deal and how competition is awesome! Then the original business in that neighborhood goes out of business, because they cannot sell a product at loss then the big business raises their prices as the sole provider of said product.
That's bad for consumers, and why we have laws against it. Unfortunately, we don't have laws against moneyhatting, and I'm not even sure if such a law would make sense. However, as consumers we should recognize these tactics and punish businesses accordingly, not encourage it.
Hope that helps clarify it.
What gets me hard is when waitresses complain about tips and say those not willing to tip well should not go out to eat. First, it's great victim blaming on the poor who only want to treat their family to a meal. Second. They literally want to be fired for lack of customers. Entitlement is a virus.