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Product Name: | Armored Core VI Fires of Rubicon - Xbox Series X Xbox One |
Product Description: | Based on the knowledge gained developing the DARK SOULS series and ELDEN RING Bandai Namco Entertainment and FromSoftware seek to deliver a new action game. Combining FromSoftware’s longstanding expertise in mech games and their signature robust gameplay ARMORED CORE VI FIRES OF RUBICON will be a new action experience. In ARMORED CORE VI FIRES OF RUBICON players will assemble and pilot their own mech with 3D maneuverability to move freely through three-dimensional fast-paced missions. Take on diffcult challenges and overwhelm your enemies with dynamic movements that make full use of ranged and melee combat. Players can enjoy a variety of actions that can only be truly realized with mechs. |
Product SKU: | 1868724564 |
UPC: | 722674240147 |
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That all said I still like discs.
That game sharing is what we're after with digital. ☺️
As a relatively new PlayStation 5 owner I'm finding out very quickly that the patch file size issue is getting worse over time. I just picked up Forspoken, Gotham Knights and Prodeus a few days ago from the GameStop B2G1F on pre-owned sale and after trying to load those first two I'm tempted to just play indie games on the system since the patch sizes are so bloated. Just those two games alone had 87 GB and 43 GB patch file sizes respectively.
It's kinda ridiculous when the patch size is almost as large as the installed file size, especially when you have a data cap on your internet connection. Sure. It's 1.2 TB and being the only one who uses it I should still be good for the rest of the month but it's beyond frustrating when the whole point of buying a physical copy is to cut down on the amount of time spent staring at a download bar.
The way things are going there won't be any physical games left by then. They are liquidating pretty much all their physical games right now.
Unfortunately it doesn't seem like there's an easy way to look for the current patch file sizes of games so I know which ones to avoid since I refuse to use up 5-10% of my monthly data on ONE title because they can't be bothered to optimize the patch size to re-write only what they need to.
Unfortunately it ultimately comes down to consumers being willing to put up with this just like every other thing the gaming industry has implemented that's nonsense (pay to play multiplayer across all consoles, for example).
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Might be sold out online, but local stores still had multiple in stock on sale. Site listed not available for pick up, but I was still able to snag a copy for ps5 at the same place that said pickup wasn't available. YMMV, but might still be worth checking around locally.
My store has plenty copies, but they will not price match their own prices (sold and shipped by Walmart) and it says OOS for store pickup .