VR Blast is an incredible roguelite arcade shooter that takes you into a unique world where you blast Blocks with awesome weapons! Dive into the arcade with immersive graphics, gameplay, and music - sitting or standing, VR Blast will blow your mind! Find the perfect match, trigger explosions and eliminate Shielded Blocks to avoid overloading the Board - or it's game over!️ Unlock upgrades and choose the ultimate powerups to reach the furthest level possible!
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VR Blast is an incredible roguelite arcade shooter that takes you into a unique world where you blast Blocks with awesome weapons! Dive into the arcade with immersive graphics, gameplay, and music - sitting or standing, VR Blast will blow your mind! Find the perfect match, trigger explosions and eliminate Shielded Blocks to avoid overloading the Board - or it's game over!️ Unlock upgrades and choose the ultimate powerups to reach the furthest level possible!
I'm an eye surgeon. My kids occasionally play VR games. I am not worried that they will develop shrunken heads or go blind. Consult someone with an MD or OD degree if you have concerns specific to your children's ocular health and don't listen to me or any other internet strangers doing uninformed Google searches on the matter.
FYI for anyone concerned about this, I decided to look it up. There is no consensus that it is bad for children's eyesight development. Of course that doesn't mean that it isn't, but personally I wouldn't be very concerned about it's use in moderation.
I took it as his friend, not his son. And why can't kids play? What's the difference between this and any other screen? Just make sure they don't spend to much time on it right? I only ask because beat saber is a recommendation for activity for kids at my doctors office.
1. The Quest 2 uses pretty aggressive Fresnel lenses as it puts the screen closer to the eye to get it's field of view. It is assumed that this can affect the eyesight of growing people.
2. The initial Quest 2 setup terms of agreement says nobody under 12. In fact, pretty much every VR has this disclaimer, but the Quest 2 has you agree to it on setup.
3. The headstrap can affect the growth of the head.
4. Some of the games are adult oriented as they don't anticipate kids using the games
5. The immersion can affect real life coordination.
Agree or disagree, I wouldn't experiment with my kids.
The headstrap thing is real. The quest 2 needs to be tight or it will hurt your eyes when you move your head left and right as it will move if it's not tight.
IMO, if you keep your kids usage to an hour a day, and you monitor them then it shouldn't be a big deal. Beat saber is pretty safe
I would prefer kids use something like the PSVR, though, that doesn't have aggressive Fresnel lenses. Beat Saber is on the PSVR.
Last edited by JamaalJohnson November 19, 2021 at 12:59 AM.
1. The Quest 2 uses pretty aggressive Fresnel lenses as it puts the screen closer to the eye to get it's field of view. It is assumed that this can affect the eyesight of growing people.
2. The initial Quest 2 setup terms of agreement says nobody under 12. In fact, pretty much every VR has this disclaimer, but the Quest 2 has you agree to it on setup.
3. The headstrap can affect the growth of the head.
4. Some of the games are adult oriented as they don't anticipate kids using the games
5. The immersion can affect real life coordination.
Agree or disagree, I wouldn't experiment with my kids.
The headstrap thing is real. The quest 2 needs to be tight or it will hurt your eyes when you move your head left and right as it will move if it's not tight.
IMO, if you keep your kids usage to an hour a day, and you monitor them then it shouldn't be a big deal. Beat saber is pretty safe
I would prefer kids use something like the PSVR, though, that doesn't have aggressive Fresnel lenses. Beat Saber is on the PSVR.
These are bad arguments. They are based on assumptions. Regarding the head strap, unless you plan on strapping this on a newborn and make him/her wear it/sleep with it for hours, it's a non issue.
1. The Quest 2 uses pretty aggressive Fresnel lenses as it puts the screen closer to the eye to get it's field of view. It is assumed that this can affect the eyesight of growing people.
2. The initial Quest 2 setup terms of agreement says nobody under 12. In fact, pretty much every VR has this disclaimer, but the Quest 2 has you agree to it on setup.
3. The headstrap can affect the growth of the head.
4. Some of the games are adult oriented as they don't anticipate kids using the games
5. The immersion can affect real life coordination.
Agree or disagree, I wouldn't experiment with my kids.
The headstrap thing is real. The quest 2 needs to be tight or it will hurt your eyes when you move your head left and right as it will move if it's not tight.
IMO, if you keep your kids usage to an hour a day, and you monitor them then it shouldn't be a big deal. Beat saber is pretty safe
I would prefer kids use something like the PSVR, though, that doesn't have aggressive Fresnel lenses. Beat Saber is on the PSVR.
careful, don't let your child wear a hat, it could stunt their head growth. What the fark are you smoking?
These are bad arguments. They are based on assumptions. Regarding the head strap, unless you plan on strapping this on a newborn and make him/her wear it/sleep with it for hours, it's a non issue.
These arguments I take with a grain of salt. Seems not too long ago we were hearing video games were bad for kids. Before that TV was bad for kids. Before that books put unnecessary strains on kids eyes.
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1. The Quest 2 uses pretty aggressive Fresnel lenses as it puts the screen closer to the eye to get it's field of view. It is assumed that this can affect the eyesight of growing people.
2. The initial Quest 2 setup terms of agreement says nobody under 12. In fact, pretty much every VR has this disclaimer, but the Quest 2 has you agree to it on setup.
3. The headstrap can affect the growth of the head.
4. Some of the games are adult oriented as they don't anticipate kids using the games
5. The immersion can affect real life coordination.
Agree or disagree, I wouldn't experiment with my kids.
The headstrap thing is real. The quest 2 needs to be tight or it will hurt your eyes when you move your head left and right as it will move if it's not tight.
IMO, if you keep your kids usage to an hour a day, and you monitor them then it shouldn't be a big deal. Beat saber is pretty safe
I would prefer kids use something like the PSVR, though, that doesn't have aggressive Fresnel lenses. Beat Saber is on the PSVR.
Careful vidagamz is bud fer kudz. Don't let ur ittle onz wutch the TV. Get the chillens of duh books it bud for er eyz.
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Nov 19, 2021 3:18 PM
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Our community has rated this post as helpful. If you agree, why not thank mydodger
I'm an eye surgeon. My kids occasionally play VR games. I am not worried that they will develop shrunken heads or go blind. Consult someone with an MD or OD degree if you have concerns specific to your children's ocular health and don't listen to me or any other internet strangers doing uninformed Google searches on the matter.
They may be "weak" arguments, but have they been disproven as a fact?
Theyre strong enough to require signing away your rights (and by extension your child's) to use their product. So that's something
Either of those arguments have zero facts. As always it's up to each individual parent to set boundaries. So no, no one has to listen to me or the nut spreading false info they believe to be true.
But the difference being I am not trying to push my unproven opinion on someone as fact by making a clean little write up. Leave that to the Facebook anti- something's.
They may be "weak" arguments, but have they been disproven as a fact?
Theyre strong enough to require signing away your rights (and by extension your child's) to use their product. So that's something
Im talking about the arguments being weak, not about whther they are ultimately right or not, so based on those arguments, one shouldn't fear. If you can provide a better argument, please do so. Since it has not been, at this moment, proven to cause the damage that some people purport it does, the onus is on you to prove it.
Fear is the mind-killer.
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I took it as his friend, not his son. And why can't kids play? What's the difference between this and any other screen? Just make sure they don't spend to much time on it right? I only ask because beat saber is a recommendation for activity for kids at my doctors office.
I think the risk is the viewing distance. I believe there is evidence that engaging in activities with short viewing distances for long periods of time can lead to or worsen nearsightedness. I haven't heard it mentioned in the context of VR and children (or why it could be worse for males...), but I can see why that would make sense as the screens are barely inches away. I'd do your own research elsewhere and not get your info from slickdeals, however.
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2. The initial Quest 2 setup terms of agreement says nobody under 12. In fact, pretty much every VR has this disclaimer, but the Quest 2 has you agree to it on setup.
3. The headstrap can affect the growth of the head.
4. Some of the games are adult oriented as they don't anticipate kids using the games
5. The immersion can affect real life coordination.
Agree or disagree, I wouldn't experiment with my kids.
The headstrap thing is real. The quest 2 needs to be tight or it will hurt your eyes when you move your head left and right as it will move if it's not tight.
IMO, if you keep your kids usage to an hour a day, and you monitor them then it shouldn't be a big deal. Beat saber is pretty safe
I would prefer kids use something like the PSVR, though, that doesn't have aggressive Fresnel lenses. Beat Saber is on the PSVR.
2. The initial Quest 2 setup terms of agreement says nobody under 12. In fact, pretty much every VR has this disclaimer, but the Quest 2 has you agree to it on setup.
3. The headstrap can affect the growth of the head.
4. Some of the games are adult oriented as they don't anticipate kids using the games
5. The immersion can affect real life coordination.
Agree or disagree, I wouldn't experiment with my kids.
The headstrap thing is real. The quest 2 needs to be tight or it will hurt your eyes when you move your head left and right as it will move if it's not tight.
IMO, if you keep your kids usage to an hour a day, and you monitor them then it shouldn't be a big deal. Beat saber is pretty safe
I would prefer kids use something like the PSVR, though, that doesn't have aggressive Fresnel lenses. Beat Saber is on the PSVR.
2. The initial Quest 2 setup terms of agreement says nobody under 12. In fact, pretty much every VR has this disclaimer, but the Quest 2 has you agree to it on setup.
3. The headstrap can affect the growth of the head.
4. Some of the games are adult oriented as they don't anticipate kids using the games
5. The immersion can affect real life coordination.
Agree or disagree, I wouldn't experiment with my kids.
The headstrap thing is real. The quest 2 needs to be tight or it will hurt your eyes when you move your head left and right as it will move if it's not tight.
IMO, if you keep your kids usage to an hour a day, and you monitor them then it shouldn't be a big deal. Beat saber is pretty safe
I would prefer kids use something like the PSVR, though, that doesn't have aggressive Fresnel lenses. Beat Saber is on the PSVR.
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2. The initial Quest 2 setup terms of agreement says nobody under 12. In fact, pretty much every VR has this disclaimer, but the Quest 2 has you agree to it on setup.
3. The headstrap can affect the growth of the head.
4. Some of the games are adult oriented as they don't anticipate kids using the games
5. The immersion can affect real life coordination.
Agree or disagree, I wouldn't experiment with my kids.
The headstrap thing is real. The quest 2 needs to be tight or it will hurt your eyes when you move your head left and right as it will move if it's not tight.
IMO, if you keep your kids usage to an hour a day, and you monitor them then it shouldn't be a big deal. Beat saber is pretty safe
I would prefer kids use something like the PSVR, though, that doesn't have aggressive Fresnel lenses. Beat Saber is on the PSVR.
Our community has rated this post as helpful. If you agree, why not thank mydodger
Theyre strong enough to require signing away your rights (and by extension your child's) to use their product. So that's something
But the difference being I am not trying to push my unproven opinion on someone as fact by making a clean little write up. Leave that to the Facebook anti- something's.
Theyre strong enough to require signing away your rights (and by extension your child's) to use their product. So that's something
Fear is the mind-killer.
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