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Yeah. I know. The cost of not wanting to handle swapping cartridges...
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I agree, but I would not say Amazon price match is bad. I personally still buy from GameStop because there is a store nearby. But for those who do not live close to GameStop, Amazon/Walmart/BestBuy price match is always a good option because they can return without hassle
Yup, like when you actually could get something truly cheaper from Amazon instead of 1c and thrown at yourself door.
Amazon used to offer deals to put their competitors out of business. Now that they're the top dog, they will abuse their customers as hard as they can. I don't know why people pay for Prime or shop on Amazon.
HARD. NO. I absolutely loved the original Paper Mario. TTYD was second, and Super Paper Mario third. The Origami King is nothing like those titles. It's tedious, repetitive, and soulless. The old tricks of well hidden power ups and collectibles is gone, now it's just crap crammed into every square inch of environment. The RPG aspects of leveling up and upgrading your items is completely gone, in favor of hording mass amounts of fragile breakable weapons (literally just hammers and boots, that's it for the entire game). The planning aspect of combat and engagements is gone, as you can freely switch out equipped items from your inventory in the middle of combat, without even using a turn. The combat itself is incredibly repetitive and boring, with little actual risk since you can throw coins at every fight to have it handicap the fight, add extra time, carry and use infinite health items and power ups, etc.. The cooking and really almost all utility items are gone. The quirky and funny side dialogue is almost completely gone. The boss fights are the worst, the biggest challenge they bring is in the occasional cheap shot that is basically unavoidable the first go around. Re-exploring old areas where you'd discovered inaccessible hidden stuff with new items is pretty much gone. Beating bosses doesn't really add anything to the game or feel rewarding at all, all you get is the ability to carry around more confetti, which in no way improves the QoL or gameplay, it just serves to fill bigger confetti holes as the game linearly progresses, for absolutely no point or change. The interesting aspects of mixed enemies and planning attacks is replaced with the incredibly rigid and repetitive slide puzzles which almost all land in a single solution, and ends up feeling like it's on rails or "teaching to the test". The Luigi "side story" is a gag that gets old by his second appearance, and never develops into anything but one bad joke repeated in the same way at the same point in each major chapter of the game. I haven't even the slightest clue how this game has such a high rating, it's by far my least favorite Paper Mario game, and every aspect of it is worse than the worst parts of the other games from the series that I've played. I'd take the never-ending cutscenes from SPM back over this one.
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I don't believe they are.