Amazon has
Hot Wheels Unleashed 2: Turbocharged (Nintendo Switch) on sale for
$19.99.
Shipping is free w/ Prime or on $35+ orders.
Gamestop has
Hot Wheels Unleashed 2: Turbocharged (Nintendo Switch) on sale for
$19.99. Choose free store pickup where stock permits, otherwise
Shipping is free on $79+ orders.
Thanks to Deal Hunter
SehoneyDP for finding this deal.
Game Details:- More than 130 vehicles and even more varieties: Hot Wheels Originals, Hot Wheels Monster Trucks and vehicles from the entertainment world.
- Brand new and original story-driven adventure
- Create the track of your dreams with the powerful Track Editor, or use the best creations from the community
- New and improved Livery Editor
- In addition to Drift and Boost, now you can show off your Lateral Dash and Single or Double Jump
Top Comments
FWIW I enjoyed the first game very much but the constant microtransactions soured the experience before long. I bought the game and the season pass (described as the three main dlc drops). But before the season pass even dropped, dev started releasing additional paid dlc car packs, then a "racing season" paid dlc which used a grinding progression system to earn limited time rewards (cosmetics, cars, in-game currency). The whole atmosphere of the game revolved around the racing season, and getting new meta cars. It reminded me very much of the Destiny 2 season grind.
Then the first main dlc dropped which was nice, included new courses and challenges, but once that was done, the next set of paid cars released, the next racing season was announced, and I felt burned out by the constant dollar signs and fomo grind that the game really pushed. So I walked away.
16 Comments
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FWIW I enjoyed the first game very much but the constant microtransactions soured the experience before long. I bought the game and the season pass (described as the three main dlc drops). But before the season pass even dropped, dev started releasing additional paid dlc car packs, then a "racing season" paid dlc which used a grinding progression system to earn limited time rewards (cosmetics, cars, in-game currency). The whole atmosphere of the game revolved around the racing season, and getting new meta cars. It reminded me very much of the Destiny 2 season grind.
Then the first main dlc dropped which was nice, included new courses and challenges, but once that was done, the next set of paid cars released, the next racing season was announced, and I felt burned out by the constant dollar signs and fomo grind that the game really pushed. So I walked away.
FWIW I enjoyed the first game very much but the constant microtransactions soured the experience before long. I bought the game and the season pass (described as the three main dlc drops). But before the season pass even dropped, dev started releasing additional paid dlc car packs, then a "racing season" paid dlc which used a grinding progression system to earn limited time rewards (cosmetics, cars, in-game currency). The whole atmosphere of the game revolved around the racing season, and getting new meta cars. It reminded me very much of the Destiny 2 season grind.
Then the first main dlc dropped which was nice, included new courses and challenges, but once that was done, the next set of paid cars released, the next racing season was announced, and I felt burned out by the constant dollar signs and fomo grind that the game really pushed. So I walked away.
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