Apparently, buyers are wary of free games, because obviously publishers must be getting their money from somewhere, right? I would think that too.
Therefore I am going to follow the advice I have been given and put a price tag on Astra Ignota. But not more than a coffee, and not even a fancy one.
I've poured countless hours developing this game, and while it is true that seeing people play it is more reward than I could ever wish for, it is also true that this game does have value on its own, and giving it away for free denies that.
Thanks for understanding! I am going to make up for it in the next update, which is coming pretty loaded.
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Here is a link to the other one for ease of access