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Dolby Atmos for Headphones Add-On (Xbox / Windows Digital) for Dolby Access App EXPIRED

$10.50
$14.99
+135 Deal Score
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Microsoft.com has Dolby Atmos for Headphones Add-On (Xbox / Windows Digital) for use the Dolby Access app (free download) on sale for $10.49. Thanks goosedude

Note, requires installation of the free Dolby Access app (free download) to use this add-on feature.

Description
  • "Dolby Atmos for Headphones is an add-on for the Dolby Access app, Dolby Atmos for Headphones enables your Windows 10 PC to deliver a premium, immersive headphone experience. You’ll get the full Dolby Atmos moving audio experience with games, movies, and shows designed for Dolby Atmos, and an enhanced surround sound experience for all your favorite 5.1- and 7.1-channel content."
Compatibility:
  • Windows 10 PC
  • Xbox One / One S / One X
  • Xbox Series S / Series X
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Original Post

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Edited November 24, 2020 at 05:30 PM by
I don't post much but this is a deal I noticed last night.

DOLBY ATMOS for Headphones for Windows 10 PCs, XBOX One, and XBOX SERIES S/X is on sale for $ 10.49 (Normal price $14.99). If you aren't familiar...only Windows Sonic is supported out of the box for Xbox consoles and Windows 10 PCs,

Dolby Atmos and DTS are extra and require installation / activation.

You will need to install the DOLBY ACCESS app (which comes with a 7-day free ATMOS trial) via the Microsoft store on Windows 10 & Xbox Consoles.

Via that app you can access the purchase of DOLBY ATMOS as well as the settings. You also can go directly to the link for purchase.

This rarely ever goes on sale though I do know vouchers for a free copy are included with some RIG headsets.

https://www.microsoft.com/en-us/p...verviewtab
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Deal
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+135
70,039 Views
$10.50
$14.99

Community Wiki

Last Edited by UnstableChimp November 24, 2020 at 05:26 PM
For those who have questions, or simply want to learn more about Dolby Atmos and Windows Sonic for headphones, this is a really good article.
https://reddiamondaudio.net/windo...lby-atmos/
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Joined Sep 2007
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#91
Quote from zulex79 :
I dont have Xbox but a soundbar with dolby atmos. I wonder if I watch movies in my PC this would work.
That is an entirely different beast.

Are you using PC -> TV -> Soundbar connection over HDMI, then there might be a way:
https://forums.tomsguide.com/thre...er.437928/

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#92
Quote from sukru :
That is an entirely different beast.

Are you using PC -> TV -> Soundbar connection over HDMI, then there might be a way:
https://forums.tomsguide.com/thre...er.437928/Ye
Yes I am using PC - HDMI - TV - HDMI(ARC) - Soundbar
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#93
Mono or die!
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#94
Quote from bambi005 :
So once you buy it and installs, how do you activate it or does it active automatically?
In windows sound settings, go to spatial sounds and select dolby atmos
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#95
Search Microsoft Store.

https://www.microsoft.com/en-us/p...verviewtab

DTS is just as good and it's free.
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#96
Quote from HEATBaller :
Search Microsoft Store.

https://www.microsoft.com/en-us/p...verviewtab

DTS is just as good and it's free.
It not free. It say $9.99
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#97
Quote from cliners :
Yes I am using PC - HDMI - TV - HDMI(ARC) - Soundbar
I don't think ARC will cut it, you might need "eARC".

That being said, you might try playing around with Plex:
https://forums.plex.tv/t/how-to-t...r/172470/2

This also depends on the media player software used.
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#98
I have a recollection when I tried the Dolby Atmos app out when it first came out, that it only worked if your games directly supported Dolby Atmos headphones. When listening with headphones, your sound card still showed up as 2 channel, so games/content that used older 5.1 formats couldn't take advantage (they'd behave like a stereo up-mix).

The solutions built into "virtual soundcard" solutions like Razer or any of the Creative soundcards treat your sound card like a 5.1 or 7.1 source (so any surround format works) and then virtualize it for your headphones. In practice that provides support for a lot more games / content and for most people sounds just as good.

Has the state of the Dolby Atmos / Windows Sonic apps changed to work with more content?
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#99
Quote from carbone :
Can anyone comment if they prefer this over DTS Unbound? Thanks!
I do yeah . I have both I prefer atmos for games like BF1 or the latest BO Cold War.
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#100
Quote from jjmai :
What if my headphone is already simulated virtual 7.1 sound. Does this atmos app conflict?
Yes also some games have built in surround . U can by mistake use multiple but it will make a mess of positional accuracy because they try to simulate surround when the source is already simulated surround . So make sure whatever software package you use for surround , everything else should be set to stereo.
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#101
For those who have questions, or simply want to learn more about Dolby Atmos and Windows Sonic for headphones, this is a really good article.

Not only does it talk about the differences between Windows Sonic and Dolby, it talks about how our body perceives sound, and how "simulated surround" works. It's one of the better articles translating something technical into terms most readers can understand.

https://reddiamondaudio.net/windo...lby-atmos/
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Last edited by UnstableChimp November 24, 2020 at 05:29 PM.
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#102
So DTS HeadphonesX is on sale, for $10. (It's technically a bigger discount but they are ~the same price.) I'm just curious is there a reason DTS doesn't have any fans?
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#103
Quote from UnstableChimp :
For those who have questions, or simply want to learn more about Dolby Atmos and Windows Sonic for headphones, this is a really good article.

Not only does it talk about the differences between Windows Sonic and Dolby, it talks about how our body perceives sound, and how "simulated surround" works. It's one of the better articles translating something technical into terms most readers can understand.

https://reddiamondaudio.net/windo...lby-atmos/
That's helpful. According to the article, Sonic doesn't even attempt to do Y axis / height. It might not be super effect with headphones but still, I think I did notice a difference in that.
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#104
Quote from Showmethmoney :
Did you mean Dolby Atmos won't sound as good using headphones as it would with a traditional surround sound speaker setup?
I mean that to think you're going to get Dolby Atmos through a headset is laughable. The thing that differentiates Dolby Atmos from run of the mil surround sound are height speakers (above your head). You're not getting surround sound thru a headset...and you certainly aren't getting Dolby Atmos.
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#105
So apparently people are confused by what Atmos and DTS:X even bring to the table.

1) Ability for 3D sound thanks to overheads or upfiring speakers. Can't really fake this as well as the real thing because you literally have sound waves coming from above your head.

2) Object-based audio (as opposed to channel based). This CAN be done with at least two speakers...hence the stereo requirement. This can be very subtle to pick up on or very obvious depending on how often you have heard it or the content at hand. In a nutshell, you can better position objects in a space because all speakers (or both in the case of stereo) will aid here. Want just left of center? Mostly left and a little right. Before you might have just the left channel working.

5.1 headphones and 7.1 headphones don't actually have that many speakers, rather nifty software tricks to make it closer. I have 7.1 Logitechs that default to stereo if I don't connect to the little DAC or whatever USB thingy it came with. From my understanding, I could connect any headphones to that and get similar effects (at least it worked with some UE headphones I have).

What does that mean? Overhead sounds are simulated, not actually coming from a particular part of a single tweeter, not really positional based on having a mix of sounds, and just an interpretation of how that would sound from a single sound wave. Remember how sound works - the thing making the sound produces a wave. In stereo, you have typically one speaker in each ear doing that. In my home theater, I have 9 speakers plus a sub (5.1.4). So directional sound is made by having different speakers produce different amounts of sounds to give the Atmos/DTS:X effect. With these, I believe it is software tricks, but largely changing how something sounds to give a perception from a single or both speakers, not fundamentally having multiple speakers work together.

I tried the two day free time from maybe two weeks ago. Sounded the same on my 7.1 headset, stereo headphones, and even my 2.1 computer speakers. All that to say it sounds a little better than normal stereo, but still impossible to emulate having proper speakers. If you want to test them, the app actually has Dolby made stuff. My cat and youngest kid have actually looked around the room for a bird flying around in a demo... Dolby had some available on their website pre-Dolby Music push. My understanding, though perhaps dated at this point, is Youtube only does stereo so if you are looking to demo something, that's likely stereo getting upmixed.
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