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While I'll admit that this is one case where you really want to cut the cord, it is still a real choice for PC VR games (played through your GPU)*. If you have a serious GPU, don't expect the internal GPUs of wireless headsets to compare. And also check if some sort of retractable ceiling mount is possible (a kludge, but connecting a wireless/meant-to-be-standalone headset to a GPU is also a bit of a kludge as well).
But it also really, really good at "sitting" simulations. But I want a reverb G3 that is wireless anyway.
* I'm an old school electrical engineer. Wires transmit both power and data amazingly well, and wireless is just iffy and keeps wanting to be recharged. But walking around blindfolded with a tether is just insane and qualifies as 'no you should never use wires in this situation'. But it really is a good headset, if sitting or you have some of ceiling mount cable management.
I have both a G2 and a Quest 2. The G2 is AMAZING for sims (racing and flight) with its beautiful screen, but I prefer the Quest 2 with Virtual Desktop for everything else. Wireless really is a game changer for the majority of VR games. I've got mine setup with a dedicated WiFi 6 router (WAX202) that I got for $30 and there is no noticeable latency or video degradation. The only time I use my G2 is for racing sims and MSFS2020.
I've been using Quest Pro since release and it's mainly great because of the quality optics and the LCD displays have really decent contrast and color. But it is not that comfortable to me for 3+ hour sessions and not having a way to connect directly to PC (like the Pico Neo 3 did) is just a waste on a $1500 headset. I would rather a more comfortable stand alone OLED headset without the face tracking.
If the PSVR2 headset and controllers had native PC drivers/support, I'd pay $800 for that.
For now I will go back to G2/Index on PC, and Quest 2. Hoping the right features make it into the Quest 3.
I've been using Quest Pro since release and it's mainly great because of the quality optics and the LCD displays have really decent contrast and color. But it is not that comfortable to me for 3+ hour sessions and not having a way to connect directly to PC (like the Pico Neo 3 did) is just a waste on a $1500 headset. I would rather a more comfortable stand alone OLED headset without the face tracking.
If the PSVR2 headset and controllers had native PC drivers/support, I'd pay $800 for that.
For now I will go back to G2/Index on PC, and Quest 2. Hoping the right features make it into the Quest 3.
That is a common complaint with the Quest Pro. People love a just about everything about it, but then they feel it isn't comfortable enough for 2+hour sessions.
While I'll admit that this is one case where you really want to cut the cord, it is still a real choice for PC VR games (played through your GPU)*. If you have a serious GPU, don't expect the internal GPUs of wireless headsets to compare. And also check if some sort of retractable ceiling mount is possible (a kludge, but connecting a wireless/meant-to-be-standalone headset to a GPU is also a bit of a kludge as well).
But it also really, really good at "sitting" simulations. But I want a reverb G3 that is wireless anyway.
* I'm an old school electrical engineer. Wires transmit both power and data amazingly well, and wireless is just iffy and keeps wanting to be recharged. But walking around blindfolded with a tether is just insane and qualifies as 'no you should never use wires in this situation'. But it really is a good headset, if sitting or you have some of ceiling mount cable management.
A few things of note:
a) This HP Reverb G2 VR headset is strictly wired with no onboard processing
b) You can have best of both worlds, just not simultaneously. That is, if you buy a Quest 2 (like I do), you can have that onboard processing and entirely wireless experience. You can also connect the Quest 2 via a wire to a PC for that ultimate experience although with a wire. There is also a third alternative, which is wireless streaming from your PC to your Quest 2. The drawback here is, it requires a Wifi 6 router, and your PC to be connected wired to your router, but your headset is wireless. Slight latency though.
In short, pick your poison. Each has their downsides except for the Quest 2. It's the only headset I would recommend (at this time) despite me hating on Meta/FB.
PS, also old and educated electrical engineer and computer science, but working as a software engineer. Oh, also I remember nothing from my EE education. 😉
Dang it. I bought this Reverb V2 VR headset on 11/4/22 from hp.com for $399. Received it on 11/7 and it's still in the sealed box. Chatted with HP Sales to see if I could get a price adjustment. The rep said they do have a 30-day price protection but it doesn't apply when the lower price is a Black Friday Sale. I said I could return it (still within the 30-day return window) and buy it again for $100 less. The rep said they would charge me 15% restocking fee. I said 15% of $399 is about $60, I still save $40. In the end, the rep offered me 500 HP reward points (worth $15). I asked her to bump it up to 1000 points ($30) and she did. So, I didn't get $100 back but at least something.
Question from someone who is looking into getting into VR pretty much only for Simracing. I have 2080 Super graphics card and am wondering whether it would be enough to run one of these at descendant fps on games like ACC or Assetto Corsa. Second question is how do these work for folks who wear glasses, are there any add ins needed? Appreciate any insight.
Question from someone who is looking into getting into VR pretty much only for Simracing. I have 2080 Super graphics card and am wondering whether it would be enough to run one of these at descendant fps on games like ACC or Assetto Corsa. Second question is how do these work for folks who wear glasses, are there any add ins needed? Appreciate any insight.
Definitely not for ACC which is a known VR hog. You would probably want at least 3090 for that or be prepared to see potato graphics in VR.
AC will be doable with rather decent graphics after some tinkering with settings and mods
Question from someone who is looking into getting into VR pretty much only for Simracing. I have 2080 Super graphics card and am wondering whether it would be enough to run one of these at descendant fps on games like ACC or Assetto Corsa. Second question is how do these work for folks who wear glasses, are there any add ins needed? Appreciate any insight.
You can get better performance if you use openxr toolkit+ open composite then enable fixed foveated rendering. It really helps.
Dang it. I bought this Reverb V2 VR headset on 11/4/22 from hp.com for $399. Received it on 11/7 and it's still in the sealed box. Chatted with HP Sales to see if I could get a price adjustment. The rep said they do have a 30-day price protection but it doesn't apply when the lower price is a Black Friday Sale. I said I could return it (still within the 30-day return window) and buy it again for $100 less. The rep said they would charge me 15% restocking fee. I said 15% of $399 is about $60, I still save $40. In the end, the rep offered me 500 HP reward points (worth $15). I asked her to bump it up to 1000 points ($30) and she did. So, I didn't get $100 back but at least something.
HP return sucks, i bought a laptop few days ago tried to cancel the order before it was shipped could not do it, tried to return the laptop after receiving it $45 restocking fees....i got the G2 from Walmart this time since there was an option, getting it today via FedEx in 1 day and if needed return to walmart store till 1/31/2023
Damn, sorely tempted. This is supposed to be a good headset for sim racing. I only hesitate because some reviews seem to imply it isn't very reliable. That 3-year extended warranty might actually be worth it...
Edit: ok, after re-reading the 1-star reviews I can't get myself to buy it. The industry is going to have to come up with a non-Oculus device I actually feel comfortable buying. https://www.amazon.com/product-re...geNumber=1[amazon.com]
If you're non technical you may have issue's with any computer related hardware. I bought one a year ago for a sim racing and had ZERO issues setting it up and using it. It was CRAZY IMMERSIVE looking to the left and right as you where passing cars. For $299 it's a deal.
While I'll admit that this is one case where you really want to cut the cord, it is still a real choice for PC VR games (played through your GPU)*. If you have a serious GPU, don't expect the internal GPUs of wireless headsets to compare. And also check if some sort of retractable ceiling mount is possible (a kludge, but connecting a wireless/meant-to-be-standalone headset to a GPU is also a bit of a kludge as well).
But it also really, really good at "sitting" simulations. But I want a reverb G3 that is wireless anyway.
* I'm an old school electrical engineer. Wires transmit both power and data amazingly well, and wireless is just iffy and keeps wanting to be recharged. But walking around blindfolded with a tether is just insane and qualifies as 'no you should never use wires in this situation'. But it really is a good headset, if sitting or you have some of ceiling mount cable management.
Unfortunately, a v3 is unlikely since both MS and HP are leaving the consumer VR space
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But it also really, really good at "sitting" simulations. But I want a reverb G3 that is wireless anyway.
* I'm an old school electrical engineer. Wires transmit both power and data amazingly well, and wireless is just iffy and keeps wanting to be recharged. But walking around blindfolded with a tether is just insane and qualifies as 'no you should never use wires in this situation'. But it really is a good headset, if sitting or you have some of ceiling mount cable management.
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If the PSVR2 headset and controllers had native PC drivers/support, I'd pay $800 for that.
For now I will go back to G2/Index on PC, and Quest 2. Hoping the right features make it into the Quest 3.
If the PSVR2 headset and controllers had native PC drivers/support, I'd pay $800 for that.
For now I will go back to G2/Index on PC, and Quest 2. Hoping the right features make it into the Quest 3.
But it also really, really good at "sitting" simulations. But I want a reverb G3 that is wireless anyway.
* I'm an old school electrical engineer. Wires transmit both power and data amazingly well, and wireless is just iffy and keeps wanting to be recharged. But walking around blindfolded with a tether is just insane and qualifies as 'no you should never use wires in this situation'. But it really is a good headset, if sitting or you have some of ceiling mount cable management.
a) This HP Reverb G2 VR headset is strictly wired with no onboard processing
b) You can have best of both worlds, just not simultaneously. That is, if you buy a Quest 2 (like I do), you can have that onboard processing and entirely wireless experience. You can also connect the Quest 2 via a wire to a PC for that ultimate experience although with a wire. There is also a third alternative, which is wireless streaming from your PC to your Quest 2. The drawback here is, it requires a Wifi 6 router, and your PC to be connected wired to your router, but your headset is wireless. Slight latency though.
In short, pick your poison. Each has their downsides except for the Quest 2. It's the only headset I would recommend (at this time) despite me hating on Meta/FB.
PS, also old and educated electrical engineer and computer science, but working as a software engineer. Oh, also I remember nothing from my EE education. 😉
AC will be doable with rather decent graphics after some tinkering with settings and mods
Get 7% back at rak.
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HP return sucks, i bought a laptop few days ago tried to cancel the order before it was shipped could not do it, tried to return the laptop after receiving it $45 restocking fees....i got the G2 from Walmart this time since there was an option, getting it today via FedEx in 1 day and if needed return to walmart store till 1/31/2023
Edit: ok, after re-reading the 1-star reviews I can't get myself to buy it. The industry is going to have to come up with a non-Oculus device I actually feel comfortable buying. https://www.amazon.com/product-re...geNumber=1 [amazon.com]
But it also really, really good at "sitting" simulations. But I want a reverb G3 that is wireless anyway.
* I'm an old school electrical engineer. Wires transmit both power and data amazingly well, and wireless is just iffy and keeps wanting to be recharged. But walking around blindfolded with a tether is just insane and qualifies as 'no you should never use wires in this situation'. But it really is a good headset, if sitting or you have some of ceiling mount cable management.
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