expired Posted by Bojjihuntindeals | Staff • Apr 19, 2023
Apr 19, 2023 5:00 PM
Item 1 of 5
Item 1 of 5
expired Posted by Bojjihuntindeals | Staff • Apr 19, 2023
Apr 19, 2023 5:00 PM
Nintendo Switch Digital Games: Hades $12.50, Hollow Knight
& More$7.50
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Hollow Knight is a fairly mediocre metroidvania that thinks intentionally frustrating the player with poor controls, mechanics, and visuals intentionally lacking clarity is 'challenge.' Fanboys lap it up because they think it makes them skilled, when the only thing necessary to beat the game is simply persevering through the frustration, not actual skill. And I say this as someone that got every ending in the game, because I love platformers and metroidvanias and can't stand not going for completion, so this isn't just a 'git gud' issue that most criticisms of Hollow Knight are deflected by.
Hades is a good game, a great example of a roguelike, and genuinely challenging. It is _not_ for everyone, unfortunately. At this price point I would recommend at least trying it. I have not 100%'d, but I have beaten it several times. Do be advised there IS a certain amount of grinding that will be needed- parts of the game are story-locked behind multiple grind sessions, and a lot of your non-skill combat power is locked behind grinding. You can beat the game without any of that power, of course, but by the time you're skilled enough you don't need it, you've already built up a huge amount of it.
Dead Cells is everything Hollow Knight wishes its combat was, and far more polished. It also, like Celeste, has an assist mode, so if the difficulty starts getting too high in the later difficulty levels, you can adjust it if need be- try without it first though. If you get discouraged, drop back down to base difficulty level so you can feel first-hand just how much you're improving to regain motivation. I have not 100%'d this, but I have gotten every ending. I would recommend it if you like a challenge and like 2d combat and exploration. Ignore the timed doors- you want to explore EVERYTHING.
I've not played the rest, or haven't beaten them yet, so I don't feel qualified to comment on them.
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Side note: Hades and Hollow Knight are in my top 10 favorite games. I literally beat Hollow Knight in 4 days playing like 12 hours a day because it was so addicting. Been longing for the sequel for years. Hopefully soon...
Both games are nice for pick up and play. Hollow Knight is more Metroid like where you go from point a to point b to point c then back to point a to do point a1 a2 a3, etc.
Hades is a rogue like where your character regenerates with new skills after you die but there's a ton of depth there behind all of the characters and things you can unlock. I stopped playing at 55 hours and started to play last week and there's still new stuff that is happening that I've never seen before.
They are both highly addicting if you're into those sorts of games.
Side note: Hades and Hollow Knight are in my top 10 favorite games. I literally beat Hollow Knight in 4 days playing like 12 hours a day because it was so addicting. Been longing for the sequel for years. Hopefully soon...
Both games are nice for pick up and play. Hollow Knight is more Metroid like where you go from point a to point b to point c then back to point a to do point a1 a2 a3, etc.
Hades is a rogue like where your character regenerates with new skills after you die but there's a ton of depth there behind all of the characters and things you can unlock. I stopped playing at 55 hours and started to play last week and there's still new stuff that is happening that I've never seen before.
They are both highly addicting if you're into those sorts of games.
Edit: oh, and I would say the game starts only after you beat it. I have 100% on one file and I'm at 50% on a second file.
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Tldr: I love it on the Switch to play it portable. Overall I just didn't like mouse keyboard so PS5 would be fun too but Switch makes me way easier to play.
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Hollow Knight is a fairly mediocre metroidvania that thinks intentionally frustrating the player with poor controls, mechanics, and visuals intentionally lacking clarity is 'challenge.' Fanboys lap it up because they think it makes them skilled, when the only thing necessary to beat the game is simply persevering through the frustration, not actual skill. And I say this as someone that got every ending in the game, because I love platformers and metroidvanias and can't stand not going for completion, so this isn't just a 'git gud' issue that most criticisms of Hollow Knight are deflected by.
Hades is a good game, a great example of a roguelike, and genuinely challenging. It is _not_ for everyone, unfortunately. At this price point I would recommend at least trying it. I have not 100%'d, but I have beaten it several times. Do be advised there IS a certain amount of grinding that will be needed- parts of the game are story-locked behind multiple grind sessions, and a lot of your non-skill combat power is locked behind grinding. You can beat the game without any of that power, of course, but by the time you're skilled enough you don't need it, you've already built up a huge amount of it.
Dead Cells is everything Hollow Knight wishes its combat was, and far more polished. It also, like Celeste, has an assist mode, so if the difficulty starts getting too high in the later difficulty levels, you can adjust it if need be- try without it first though. If you get discouraged, drop back down to base difficulty level so you can feel first-hand just how much you're improving to regain motivation. I have not 100%'d this, but I have gotten every ending. I would recommend it if you like a challenge and like 2d combat and exploration. Ignore the timed doors- you want to explore EVERYTHING.
I've not played the rest, or haven't beaten them yet, so I don't feel qualified to comment on them.
As for the similarities to Hades, it's because it's made by the same company- Bastion was actually their first game!
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