Amazon[amazon.com] has Fire Emblem Engage (Nintendo Switch) on sale for $51.29. Shipping is free.
About this item:
Reawaken as a Divine Dragon and take down a thousand-year-old threat
Take on turn-based, tactical combat and use Emblem Rings to customize your strategy
Collect Emblem Rings and use them to summon heroes from past Fire EmblemTM games
Fire EmblemTM Engage launches on January 20, 2023 alongside Fire Emblem Engage: Divine Edition featuring a steelbook case and art book
Product Info
Manufacturer:
Nintendo
Model Number:
114548
Product SKU:
B0BF1W7K23
UPC:
45496598204
ASIN:
B0BF1W7K23
Brand:
Nintendo
Item Dimensions LxWxH:
3.94 x 0.39 x 6.69 Inches
Item model number:
114548
Manufacturer:
Nintendo
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As a long time FE fan, you could pass on this game and you wouldn't miss out on anything spectacular. The only reason to get this game is because, well, it's Fire Emblem and to scratch your tactics itch.
The new engage system adds a different element of playing style and strategy to the game. There are a total of 12 different emblems in the game and each has their own unique special ability. Emblem Micaiah, for example, once engaged allows a non cleric unit to be able to use healing abilities. Her special ability is sacrificing all HER health to heal all units within range.
Another Emblem, Sigurd, once engaged allows you to travel GREAT distances. You can literally cover almost half the map with his ability. Paired with someone with high MOV (Calvary/Wyverns/Griffins) and you can set up some amazing strategies and wombo combo.
The emblems are definitely new and refreshing to a rather stale franchise (Three House was a huge disappointment for me) and that's about the only high point of the game. The story is average at best and the dialogue, at times, is extremely cringy and I find myself skipping a lot of the scenes.
I've beaten the game on hard and almost done with a maddening run. After doing the maddening run, I don't really see myself revisiting the game. If you're a long time fan and REALLY itching to play a tactics game, get it. But if you have other games to play and have a large backlog, you can pass and won't miss out on much.
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As a long time FE fan, you could pass on this game and you wouldn't miss out on anything spectacular. The only reason to get this game is because, well, it's Fire Emblem and to scratch your tactics itch.
The new engage system adds a different element of playing style and strategy to the game. There are a total of 12 different emblems in the game and each has their own unique special ability. Emblem Micaiah, for example, once engaged allows a non cleric unit to be able to use healing abilities. Her special ability is sacrificing all HER health to heal all units within range.
Another Emblem, Sigurd, once engaged allows you to travel GREAT distances. You can literally cover almost half the map with his ability. Paired with someone with high MOV (Calvary/Wyverns/Griffins) and you can set up some amazing strategies and wombo combo.
The emblems are definitely new and refreshing to a rather stale franchise (Three House was a huge disappointment for me) and that's about the only high point of the game. The story is average at best and the dialogue, at times, is extremely cringy and I find myself skipping a lot of the scenes.
I've beaten the game on hard and almost done with a maddening run. After doing the maddening run, I don't really see myself revisiting the game. If you're a long time fan and REALLY itching to play a tactics game, get it. But if you have other games to play and have a large backlog, you can pass and won't miss out on much.
Leave a Comment