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Product Name: | Fire Emblem™ Engage - Nintendo Switch |
Manufacturer: | Nintendo |
Model Number: | 114548 |
Product SKU: | B0BF1W7K23 |
UPC: | 45496598204 |
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As a long time FE fan, you could pass on this game and you wouldn't miss out on anything spectacular. The only reason to get this game is because, well, it's Fire Emblem and to scratch your tactics itch.
The new engage system adds a different element of playing style and strategy to the game. There are a total of 12 different emblems in the game and each has their own unique special ability. Emblem Micaiah, for example, once engaged allows a non cleric unit to be able to use healing abilities. Her special ability is sacrificing all HER health to heal all units within range.
Another Emblem, Sigurd, once engaged allows you to travel GREAT distances. You can literally cover almost half the map with his ability. Paired with someone with high MOV (Calvary/Wyverns/Griffins) and you can set up some amazing strategies and wombo combo.
The emblems are definitely new and refreshing to a rather stale franchise (Three House was a huge disappointment for me) and that's about the only high point of the game. The story is average at best and the dialogue, at times, is extremely cringy and I find myself skipping a lot of the scenes.
I've beaten the game on hard and almost done with a maddening run. After doing the maddening run, I don't really see myself revisiting the game. If you're a long time fan and REALLY itching to play a tactics game, get it. But if you have other games to play and have a large backlog, you can pass and won't miss out on much.
This one, not so much.