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Edited October 30, 2023
at 06:42 AM
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Maracaibo, a strategy game for 1-4 players by Alexander Pfister, is set in the Caribbean during the 17th century. The players try to increase their influence in three nations in four rounds with a play time of 40 minutes per player.
The players sail on a round course through the Caribbean, e.g., you have city tiles where you are able to perform various actions or deliver goods to. One special feature is an implemented quest mode over more and various tiles, which tells the player, who chase after it, a little story.
As a player, you move with your ship around the course, managing it by using cards like in other games from Alexander Pfister.
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RANK:
OVERALL 56
STRATEGY 42
1–4 Players (Best: 3)
30–120 Min Playing Time
Age: 12+
Weight: 3.91 / 5
11 out of 10 and ordered Great Western Trail to keep it company.
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RANK:
OVERALL 56
STRATEGY 42
1–4 Players (Best: 3)
30–120 Min Playing Time
Age: 12+
Weight: 3.91 / 5
11 out of 10 and ordered Great Western Trail to keep it company.
11 out of 10 and ordered Great Western Trail to keep it company.
This is the way.
11 out of 10 and ordered Great Western Trail to keep it company.
To be fair this rulebook, and the expansion rulebook to an even higher degree, is among the worst rulebooks in my collection. Very hard to follow.
Still a great game once you figure it out!!!
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