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Product Name: | Diablo IV - PlayStation 5 |
Product Description: | Pre-order and receive: Light Bearer Mount in Diablo IV Includes: Diablo IV Includes PS5 version of the game Diablo IV is the next-gen action RPG experience with endless evil to slaughter countless abilities to master nightmarish Dungeons and legendary loot. Embark on the campaign solo or with friends meeting memorable characters through beautifully dark settings and a gripping story or explore an expansive end game and shared world where players can meet in towns to trade team up to battle World Bosses or descend into PVP zones to test their skills against other players - no lobbies necessary - with cross-play and cross-progression on all available platforms. This is only the beginning for Diablo IV with new events stories seasons rewards and more looming on the horizon. *Mount access must be unlocked in-game before using mounts. Battle.net account required. Internet connection required. For more information please visit Diablo.com. © 2023 Blizzard Entertainment Inc. Diablo Diablo Immortal World of Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment Inc. in the U.S and/or other countries. All rights reserved. |
Product SKU: | 2188014135 |
UPC: | 47875103962 |
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- The campaign is pretty well designed.
- The core game play is typical Diablo and fun.
- The world is pretty dang big.
- There's a lot of content in the base game with all the story, side quests, Altars to find and dungeons.
- There's a lot of seasonal content to go through after you beat the main story.
- The horse is a great addition (unfortunately you only get it after you nearly beat the game OR if you do seasonal and skip the campaign and get to level 25) because it speeds up a lot of the boring parts of the game.
In the negative sense- They redid a lot of things to be less straight forward. For example, there's now "Overpower", "Lucky Hit", "Critical Hit". Before there was just Critical Hits. There's something new called "Fortify" which feels like it's purposely obscure. (It's basically something you can build up and how you build it up depends on your class/skills/equipment and if your Fortify count is greater than your HP, then you get the Fortify bonus which is 10% damage resistance plus any other you managed to get from items or skills). There's damage vs near enemies, damage vs distant enemies, damage vs crowd controlled, etc.
- The game is purposefully designed to be annoying in terms of inventory. You'll spend an insane amount of time having to comb through your inventory and finding you don't have room for things. Legendary items have a special bonus called an "aspect". You can pull these from the legendary and put it on another item which is great, but you can only use that aspect once so you'll want to strip the same aspect multiple times. Each stripped aspect takes an inventory slot. There's a lot of aspects that you might want to keep just in case and you're going to run out of space pretty quickly. This is very easily fixed, but it's not something Blizzard is likely to do because forced inventory management is part of their game design even though it's really not fun.
- The game starts get more tiresome once you've gone thru the content. I've beaten it and gone through the seasonal content. It's still fun, but it's getting less and less fun pretty quickly.
- They don't have the "wardrobe" function from D3. There's a wardrobe in D4 that's for customizing your look, but in D3 the wardrobe let you build custom load outs with specific equipment and skills. Can't do that in D4 as far as I can tell and I kind of understand because having to store the paragon boards might be tricky.
tl;dr: It's definitely fun running through all the content the first time, but I wouldn't call it a classic game or anything.Same just now (shipping to NE FL)