Amazon has
FANTASIAN Neo Dimension (Nintendo Switch or PS5) for
$34.99.
Shipping is free with Prime or orders $35+.
Thanks to Deal Hunter
phoinix for finding this deal.
Available: About this Game:
- The Father of FINAL FANTASY, Hironobu Sakaguchi, and renowned composer Nobuo Uematsu return to deliver an original RPG story.
- Mechteria—a deathly mechanical infection that robs humans of their emotions and lives—is slowly engulfing the world.
- The protagonist Leo awakens with only one memory left to him in a strange land abundant with machines.
- The human world, threatened by mechteria... a machine world, filled with mysteries... and the unseen dimensions that lie beyond both.
- Using the Warp Device that was left behind, Leo must now embark on an interdimensional journey to reclaim his lost memories and save the world from the mechteria infection.
Top Comments
Right now I'm stuck on boss that simply feels impossible. It has an move where it creates clones of itself that results in:
1. The main boss itself and 2 clones which are equally as powerful as the boss
2. Attacks in consecutive order (meaning you could be faced with 3-5 attacks by the boss at once without a turn of your own
3. Can hit for around 50% of your health, so your entire party can die during an enemy turn
4. If you hit one of the 2 clones, it explodes and does damages your entire party for 40-60% of your health. After about 6 tries On this boss, this is the move that always kills me because no matter what, I always seem to hit the two clones before the actual boss. I've tried every trick/tip I can find, nothing works. Someone suggested I record the move in slow motion to get this right and that seems like an insane thing to do for a boss fight...
I'm not the best gamer by any means, I can't handle SoulsBorne games but I have beaten some of the more difficult JRPGS (Shim Megami Tensei Nocturne, older FFs, Ys, and other JRPGS on the SNES; none of the seemingly impossible stuff on the NES though) but this game is just flat out cheap and tedious. Bloodborne was fantastic, I just couldn't beat it because I don't have the patience and quick reflexes anymore- I can acknowledge that. But this game... just feels like it was designed as a "pay to win" game without the option to pay to win.
The only good thing about this game is the Dimension thing, which basically reduces the number of "random encounters" you go into and instead, takes all your random encounter enemies into a pool and after that pool is maxed out, you actually enter into the "battle" wherein you'll continually fight waves of these enemies (usually around 8-10 on screen at once) until they're all defeated and there's random power-ups on the field that give you an advantage.
Beyond this, the game is otherwise nothing special... the presentation are those of a mobile game (giant menu bubbles), the story and characters are bland,
If you have $35 to spend on a game and want a classic JRPG game... get the FF Pixel Remaster collection (which hit $40 recently) or Sea of Stars.
Anyway, rant over.
12 Comments
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Our community has rated this post as helpful. If you agree, why not thank fyreboltx
Right now I'm stuck on boss that simply feels impossible. It has an move where it creates clones of itself that results in:
1. The main boss itself and 2 clones which are equally as powerful as the boss
2. Attacks in consecutive order (meaning you could be faced with 3-5 attacks by the boss at once without a turn of your own
3. Can hit for around 50% of your health, so your entire party can die during an enemy turn
4. If you hit one of the 2 clones, it explodes and does damages your entire party for 40-60% of your health. After about 6 tries On this boss, this is the move that always kills me because no matter what, I always seem to hit the two clones before the actual boss. I've tried every trick/tip I can find, nothing works. Someone suggested I record the move in slow motion to get this right and that seems like an insane thing to do for a boss fight...
I'm not the best gamer by any means, I can't handle SoulsBorne games but I have beaten some of the more difficult JRPGS (Shim Megami Tensei Nocturne, older FFs, Ys, and other JRPGS on the SNES; none of the seemingly impossible stuff on the NES though) but this game is just flat out cheap and tedious. Bloodborne was fantastic, I just couldn't beat it because I don't have the patience and quick reflexes anymore- I can acknowledge that. But this game... just feels like it was designed as a "pay to win" game without the option to pay to win.
The only good thing about this game is the Dimension thing, which basically reduces the number of "random encounters" you go into and instead, takes all your random encounter enemies into a pool and after that pool is maxed out, you actually enter into the "battle" wherein you'll continually fight waves of these enemies (usually around 8-10 on screen at once) until they're all defeated and there's random power-ups on the field that give you an advantage.
Beyond this, the game is otherwise nothing special... the presentation are those of a mobile game (giant menu bubbles), the story and characters are bland,
If you have $35 to spend on a game and want a classic JRPG game... get the FF Pixel Remaster collection (which hit $40 recently) or Sea of Stars.
Anyway, rant over.
Our community has rated this post as helpful. If you agree, why not thank JohnK7218
It doesn't look all amateurish though. But it does feel clunky at times.
The other thing is... the games available on Apple Arcade. No reason to buy this, you can just play on iPad where the game makes sense since a lot of the mechanics are built around touch controls. It's a good game. A good Final Fantasy game.
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I finally did beat that one boss... only because near the end of the fight they did 3 consecutive inflict curses moves (my characters had equipment to protect against it), some magic attack that killed one of my characters, and then another curse attack... before I hit it with my last attack to finish it off with 2 of my remaining, nearly dead characters (everyone else was dead; I had plenty of items to cure/heal but the boss had their powerful attack lined up meaning their next turn would have wiped my remaining two). I can't say it felt good because I won by, what appeared to be, sheer luck.
I beat a few more bosses after it, but again- each one took a few tries.
I played on the console, after losing twice in an incredibly tedious boss battle (why do they all have to have two stages, where the first half is boring and the second half instakills you???) I stopped playing. It was on a trial of Apple Arcade anyhow.
(And I've beaten the old FFs, including Tactics, and the Fire Emblem games on hard mode, so I tend not to shirk from a challenge.)
Later I went back to play it once I subscribed to Apple Arcade and my save file was gone.
I might go back and try it again someday if it's cheap on Switch or PS5 but the characters and story didn't really pull me in either.
I wanted to like it for the pedigree and unique art style but the mediocre story and characters and difficulty spikes soured my experience.