Walmart has MSI GeForce RTX 5050 8G SHADOW 2X OC 8GB GDDR6 Graphics Card on sale for $209.99 (price in cart) - $20 MSI Rebate = $189.99. Shipping is free.
Thanks to Community Member 2deal for sharing this deal.
Note: This deal requires a after-purchase rebate offer, be sure to follow the stepson the rebate form carefully to ensure you receive your $20 rebate.
MSI GeForce RTX 5050 8G SHADOW 2X OC is the most cutting-edge graphics card powered by NVIDIA Blackwell Architecture and DLSS 4. ‌Powered by the NVIDIA Blackwell architecture and DLSS 4 Core Clocks: Extreme Performance: 2617 MHz (MSI Center) / Boost: 2602 MHz TORX Fan 5.0: Fan blades linked by ring arcs work to stabilize and maintain high-pressure airflow. Heat Pipes designed for efficient heat transfer, the heat pipe effectively draw thermal energy away from the GPU, improving overall cooling performance. Reinforcing Backplate: The reinforcing backplate features an airflow vent that allows exhaust air to directly pass through. MSI Center: The exclusive MSI Center software lets you monitor, tweak and optimize MSI products in real-time. Afterburner software takes full control with the most recognized and widely used graphics card overclocking software in the world.
Model Number:
GeForce RTX 5050 8G SHADOW 2X OC
Product SKU:
17267771307
UPC:
824142438336
Community Notes
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Walmart has MSI GeForce RTX 5050 8G SHADOW 2X OC 8GB GDDR6 Graphics Card on sale for $209.99 (price in cart) - $20 MSI Rebate = $189.99. Shipping is free.
Thanks to Community Member 2deal for sharing this deal.
Note: This deal requires a after-purchase rebate offer, be sure to follow the stepson the rebate form carefully to ensure you receive your $20 rebate.
Deal History includes data from multiple reputable stores, such as Best Buy, Target, and Walmart. The lowest price among stores for a given day is selected as the "Sale Price".
Sale Price does not include sale prices at Amazon unless a deal was posted by a community member.
While frame generation is (misleadingly) marketed by Nvidia as a performance enhancing feature, it's actually a frame smoothing technology that improves visual smoothness at the cost of worse performance/responsiveness and a decrease in visual fidelity. It can be a useful tool, but only in very specific circumstances. In many cases, turning frame generation on will actually make your experience worse.
Frame generation essentially has the gpu render two frames and then hold them, preventing them being displayed immediately, while it interpolates ai generated frames in between the two rendered frames and then displays them sequentially, spacing them out to maintain frametime consistency. The benefit to this is that, in theory, you can achieve the appearance of visual smoothness corresponding with a higher framerate on hardware not powerful enough to reach said framerate. There are, however, several major drawbacks:
First, since frames are held back in order to allow ai generated frames be displayed in between them, while visual smoothness will be improved, latency and responsiveness actually worsen. Additionally, the overhead of generating the ai frames will decrease your base framerate. If you were to compare a game running at 240fps multi frame gen 4x and a game running at 60fps without frame gen side-by-side, while the mfg game would look far smoother, the 60fps game would actually feel less laggy and more responsive than the "240fps" game. Frame generation is best suited for giving a boost to visual smoothness when your card is already powerful enough to reach high fps in a game, not to improve performance of weaker hardware. Second, enabling frame generation increases vram use, which is a massive problem for a card with only 8gb of vram. An 8gb card will already struggle to run many modern games at 1080p medium settings without raytracing or frame gen, turning frame gen on will make what's already an enormous issue even worse. Third, the ai generated frames often have artifacts and other visual anomalies, which can drastically worsen the visual quality of the game. This largely depends on the specific title, and is much worse if you have a lower base framerate or use a higher multiplier of frame gen. Fourth, multi frame generation is only really useful with higher refresh rate monitors. To maintain response times anywhere even close to playing the game at 60fps without frame gen you need at absolute minimum an 120hz monitor for 2x, 180hz for 3x, and 240hz for 4x.
Frame gen and multiframe gen are primarily useful for playing games where latency doesn't matter much, and the additional visual smoothness is worth the laggier overall experience. Slow paced third person single player games on a high refresh rate monitor where your base framerate is already 70+ fps are prime candidates for using frame generation. While it's not an inherently "bad" feature, since it can be legitimately useful under the right circumstances, frame generation is ultimately FAR more limited in utility than Nvidia would attempt to convince you of. On a card as weak as the rtx 5050, many of those flaws are magnified further, to the point it really shouldn't factor into your purchasing decisions to any meaningful degree.
With regards to this deal, the rtx 5050 at $190 isn't a bad price if you just want something modern and cheap, but it isn't a truly fantastic value either. Keep in mind the 5050 only has pcie x8 rather than x16, so if your motherboard/cpu don't support pcie gen4 or newer you should avoid this card. If you're technologically savvy at all and have a decent processor (intel i5 12400 or better, or amd 5600 or better) on a motherboard supporting resizable bar (also known as smart access memory), I'd generally recommend going for the intel arc b580 12gb at $250 or less (sales at $230 recently) instead. The extra $40 for 12gb of vram is more than worth it if you plan to keep this card for more than a couple of years. Alternatively, you can definitely find better deals in the used market if you're willing to tolerate the additional risk, lack of warranty, and missing out on certain modern features.
Yes, this is the current low end offering from Nvidia. But for perspective, TechPowerUp ranks the performance of this card at 28% higher than the widely regarded 1080p budget king RX 6600, 12% higher than the RTX 3060,and only 3% slower than the RTX 4060. Basically it's on par with an RTX 2080, but with newer features and usies significantly less power. That's a pretty good budget card for $190 in my book.
This is a cheap new RTX 5050 aimed at 1080p gaming, with DLSS 4, a warranty, and enough output ports for multi monitor setups. At around $190 after rebate, it lands near the RTX 4060 and is viewed as strong value for budget builds, especially for buyers avoiding used cards. The main cautions are its 8GB of VRAM and 8 lane PCIe 5.0 interface, which can stutter on older PCIe 3.0 systems. Frame generation can smooth gameplay, but it also adds latency and is less useful on weak hardware.
Budget 1080p gamers with PCIe 4.0 or 5.0 boards, because it delivers solid low-end performance without the stuttering older PCIe 3.0 systems can see.
Owners of very old systems with weak power delivery, because the card is better paired with a modern PSU and older CX430-class units were flagged as risky.
Frame generation can make motion look smoother, but it also increases latency, can reduce responsiveness, and may add artifacts and extra VRAM use. It is most useful when the base framerate is already decent and you have a high-refresh monitor, not as a fix for very low FPS.
Yes, it is being treated as a solid $190-$200 1080p budget card, with performance cited around RTX 3060 to RTX 4060 territory depending on the comparison. It is especially appealing if you want a new card, lower power use, and do not want to gamble on the used market.
It can work on PCIe 3.0, but the card's PCIe 5.0 x8 interface may run at x8 on older boards and can cause stuttering or bad 1% lows when games exceed 8GB of VRAM. It is a much safer buy on PCIe 4.0 or 5.0 systems.
A used RTX 3060 Ti or 3070 is reported to have better raw performance for around $200, while the RTX 5050 adds DLSS 4 and a warranty. The 5050 is also newer and lower-risk if you want a new card instead of buying used.
I am a AMD RX480, all I am trying to do is finish Half Life Alyx on a quest 2 and play modern games at 1080p. Is this a worth upgrade? I have an xbox which I do most my gaming on but still would like to join in with my PC friends every now and then. ATX AB350 Pro4 motherbooard and Ryzen 5 CPU
I am a AMD RX480, all I am trying to do is finish Half Life Alyx on a quest 2 and play modern games at 1080p. Is this a worth upgrade? I have an xbox which I do most my gaming on but still would like to join in with my PC friends every now and then. ATX AB350 Pro4 motherbooard and Ryzen 5 CPU
The 5050 has PCIe 5x8 which will run at 3x8 on your motherboard which is not ideal but in reality is only going to be a few FPS lower than on a PCIe Gen 4 or 5 board.
Assuming no CPU bottleneck, its double the performance of the RX 480 even without framegen.
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If you have an older computer this is NOT a good upgrade. This card only has 8 PCIE lanes. If your motherboard is still PCIE 3.0, then it's going to limit the bandwidth. When games exceed 8GB of ram (and they often will), this data is swapped to the main system ram, through the limited PCIE connection. This will lead to very bad stuttering. You really are better off with a used RTX 3060 TI, which will have twice the bandwidth on your older PCIE slot. This card runs WORSE than the 3060 TI in many modern games, due to this issue.
If your motherboard has PCIE 5.0, then this isn't as much of a problem.
Also, you can use the Lossless Scaling program ($3.50 on sale, $7 when not) to do frame gen on older cards. I have been running this on my 3060TI, and it's very good, only slightly worse than Nvidia's solution. The best part about Lossless Scaling is that it works in every app I've tried it on. Nvidia frame gen only works on games with it deliberately implemented.
The RTX 5050 just isn't a good product. This is mainly made for people with lower budgets who aren't well informed
Just b/c someone's budget doesn't flourish doesn't make them less intelligible than someone whose budget may be infinite. Think before you comment next time since you giving DIY PC hobbyists/builders a bad name...
Stacked the Amex $20 off 60 and some cb. For almost half the price of the 5060 TI (which may never come back in stock), I can live with 8GB vram for a generation. Thanks OP!
And if you have an older board the 5050 works out a lot better. Because the 5060ti is extremely bottlenecked by older gen pcie slots. They both use an x8 interface but the 5050 doesn't bottleneck as much.
Last edited by SharpLake2934 December 6, 2025 at 07:35 AM.
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Great budget GPU. At $190, it might even surpass the RX 6600 at the price/performance/wattage (130W). Get a Walmart refurb "gaming PC", drop this in, sell the stock GPU, add RAM/storage if needed, and you're looking at better than XBOX/PS performance at half the price.Now, if you have money, a non-proprietary PSU, don't want to deal with selling off components, etc. - then this is not for you. As others have stated, you can pay a bit more and get something more future proof.
It's a new RTX 5050 at 24% off MSRP. For many people upgrading on a budget, it's a good $200 card for 1080P gaming, if your motherboard is PCIe4 or PCIe5. But yes, I would avoid RTX 5050 and RTX 5060 for anyone still on old PCIe3, too much stuttering and really bad 1% lows.
I thought PCI is backwards compatible. I am looking for cheap upgrade on my 10yo setup and it has pcie3. My current 970 kinds reaching absolute limits
It's going in and out of stock. I ordered one a couple of hours ago. It went back out of stock for a while after that, but as of this post it's now showing two left in stock at the deal price.
4690K is so old, it will likely limit any modern graphics card. Avoid RTX 3050. If you can get a 1660 Ti or 1660 Super or RX 6600 or similar for under $100 that might be worth it.
Maybe an arc b570. If you are near a microcenter.
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Top Comments
Frame generation essentially has the gpu render two frames and then hold them, preventing them being displayed immediately, while it interpolates ai generated frames in between the two rendered frames and then displays them sequentially, spacing them out to maintain frametime consistency. The benefit to this is that, in theory, you can achieve the appearance of visual smoothness corresponding with a higher framerate on hardware not powerful enough to reach said framerate. There are, however, several major drawbacks:
First, since frames are held back in order to allow ai generated frames be displayed in between them, while visual smoothness will be improved, latency and responsiveness actually worsen. Additionally, the overhead of generating the ai frames will decrease your base framerate. If you were to compare a game running at 240fps multi frame gen 4x and a game running at 60fps without frame gen side-by-side, while the mfg game would look far smoother, the 60fps game would actually feel less laggy and more responsive than the "240fps" game. Frame generation is best suited for giving a boost to visual smoothness when your card is already powerful enough to reach high fps in a game, not to improve performance of weaker hardware. Second, enabling frame generation increases vram use, which is a massive problem for a card with only 8gb of vram. An 8gb card will already struggle to run many modern games at 1080p medium settings without raytracing or frame gen, turning frame gen on will make what's already an enormous issue even worse. Third, the ai generated frames often have artifacts and other visual anomalies, which can drastically worsen the visual quality of the game. This largely depends on the specific title, and is much worse if you have a lower base framerate or use a higher multiplier of frame gen. Fourth, multi frame generation is only really useful with higher refresh rate monitors. To maintain response times anywhere even close to playing the game at 60fps without frame gen you need at absolute minimum an 120hz monitor for 2x, 180hz for 3x, and 240hz for 4x.
Frame gen and multiframe gen are primarily useful for playing games where latency doesn't matter much, and the additional visual smoothness is worth the laggier overall experience. Slow paced third person single player games on a high refresh rate monitor where your base framerate is already 70+ fps are prime candidates for using frame generation. While it's not an inherently "bad" feature, since it can be legitimately useful under the right circumstances, frame generation is ultimately FAR more limited in utility than Nvidia would attempt to convince you of. On a card as weak as the rtx 5050, many of those flaws are magnified further, to the point it really shouldn't factor into your purchasing decisions to any meaningful degree.
With regards to this deal, the rtx 5050 at $190 isn't a bad price if you just want something modern and cheap, but it isn't a truly fantastic value either. Keep in mind the 5050 only has pcie x8 rather than x16, so if your motherboard/cpu don't support pcie gen4 or newer you should avoid this card. If you're technologically savvy at all and have a decent processor (intel i5 12400 or better, or amd 5600 or better) on a motherboard supporting resizable bar (also known as smart access memory), I'd generally recommend going for the intel arc b580 12gb at $250 or less (sales at $230 recently) instead. The extra $40 for 12gb of vram is more than worth it if you plan to keep this card for more than a couple of years. Alternatively, you can definitely find better deals in the used market if you're willing to tolerate the additional risk, lack of warranty, and missing out on certain modern features.
Community Reviews
This is a cheap new RTX 5050 aimed at 1080p gaming, with DLSS 4, a warranty, and enough output ports for multi monitor setups. At around $190 after rebate, it lands near the RTX 4060 and is viewed as strong value for budget builds, especially for buyers avoiding used cards. The main cautions are its 8GB of VRAM and 8 lane PCIe 5.0 interface, which can stutter on older PCIe 3.0 systems. Frame generation can smooth gameplay, but it also adds latency and is less useful on weak hardware.
The card can be a strong budget option when DLSS4 features matter for smooth 1080p gaming.
The deal can be especially compelling when stacking payment discounts and cashback to reach a much lower effective price.
The GPU includes four display outputs, which can support multi-monitor setups.
The card may run with only a small performance impact on older PCIe generations if the system avoids CPU bottlenecks.
Frame generation and multiframe generation can worsen latency and responsiveness, making controls feel delayed.
The card can be a poor upgrade on older systems because limited PCIe lanes and bandwidth can contribute to stuttering.
The 8GB VRAM capacity can become a practical limitation, especially when frame generation increases VRAM usage.
The card may be less suitable for PCIe Gen3 motherboards due to stuttering and weak 1% lows.
Common Questions (5)
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Assuming no CPU bottleneck, its double the performance of the RX 480 even without framegen.
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If your motherboard has PCIE 5.0, then this isn't as much of a problem.
Also, you can use the Lossless Scaling program ($3.50 on sale, $7 when not) to do frame gen on older cards. I have been running this on my 3060TI, and it's very good, only slightly worse than Nvidia's solution. The best part about Lossless Scaling is that it works in every app I've tried it on. Nvidia frame gen only works on games with it deliberately implemented.
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