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sddealhunter
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Limited Time Free Game
Get a free game to go with it.

- VR Blast
$9.99Free
If do not want to use Facebook (aka. Meta) account, you can use Oculess. It works pretty well. https://github.com/basti564/Oculess
A sideloadable tool that lets you unlink your Facebook account from Oculus Quest.
Features
- (Temporarily/Partially) Remove Oculus / FaceBook account (only use for disabling updates and telemetry)
- (Fully) Log Out of Oculus / FaceBook account (aka. Disable Oculus Companion)
- Disable telemetry
- Disable Updates
Text tutorial: https://basti564.github
Video tutorial: https://www.youtube.com/watch?v=vIwUvtx
Pros and Cons:
- The catch is you'll lose access to Oculus Store apps because the entitlement check used upon launching them will no longer function.
- System apps like Oculus TV and Browser will also no longer launch, and casting won't work.
- You can still sideload hundreds of apps from SideQuest [sidequestvr.com] though, and if you want to keep browsing the web in VR you can sideload Firefox Reality [github.com].
- You can still use Oculus Link to play PC VR content, but only if you stay signed into Facebook on the Oculus PC app.
- Virtual Desktop won't work because it's a store app, but you can sideload free alternatives such as ALVR [github.com].



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Hope they fix it as for now it has ruined my 4-player Walkabout Mini Golf plans. We're already done it before, but v34 will break it if you turn on that setting, even once, and then turn it off again.
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This is more likely (supposedly they are already not making money on these) an attempt to get the Quest 2 in the hands of more people thus spurring development of more apps. If the app/game devs cannot make enough money to justify making games/apps for VR then VR will fail. The most headsets, the more profit made and the VR community grows.
Most companies do not have the deep pockets to lose money on a venture like this. Sony/Microsoft does the same thing with their consoles. Loss leaders used to boost people into buying the consoles so they can make money on the software fees.
I hate Facebook with all my heart but I wonder how long Oculus could have continued without the deep pockets of Facebook in order to keep selling VR at either break even or a loss. There is not currently enough fees for the few million owners to generate enough profit off of fees alone to justify the huge cost in producing these things as well as development.
You have to understand that until the Quest 2 came along, the next non Quest headset was almost twice the price. This is only cheap to get people to buy them and increase market share... not a closeout sale or a failed product they are trying to get rid of.
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You can use it in Standalone Mode, where no PC is required, but you're limited to Quest compatible Oculus store games, but also allows you use the headset almost anywhere.
Alternatively, you can connect to a PC (cable or wirelessly), with full access to SteamVR games and Oculus store PC games, but will need to buy a cable or at least have a good WIFI router.
If the headset is a big investment for you, I'd ensure there are some VR games you or your family intend to play a lot, or alternatively, have a decent PC, so it's easier to get access to 'free' and other 'obscure' games.
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Their oem cable is like $75
https://youtu.be/yDzAAjzbV5g?t=9
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