physical copy of Metroid Dread on clearance isle in target. i found it in a separate section from the main location where they keep their switch games. it was with the rest of the discounted games.
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physical copy of Metroid Dread on clearance isle in target. i found it in a separate section from the main location where they keep their switch games. it was with the rest of the discounted games.
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I felt like it was okay, i dunno maybe im old school and stuck in the past but I thought both this game and Samus Returns (3DS) just lacked a certain feel to it that super, fusion, and zero mission had. Even AM2R scratched that itch for me surprisingly, considering it was a fan made creation. I dunnon it's atmosphere or what. Don't get me wrong, Dread was a great game but I just love it as much as a mereoid game.
I felt like it was okay, i dunno maybe im old school and stuck in the past but I thought both this game and Samus Returns (3DS) just lacked a certain feel to it that super, fusion, and zero mission had. Even AM2R scratched that itch for me surprisingly, considering it was a fan made creation. I dunnon it's atmosphere or what. Don't get me wrong, Dread was a great game but I just love it as much as a mereoid game.
I'm same with a lot of modern games... could be nostalgia or simply being jaded. But I especially feel that these 2d games that would have been sprite based in the past, that are now made with 3d assets.... are lacking a lot of atmosphere and that special something.
Another big one for me was Bloodstained. The art wasn't bad... but if it had been sprite work like old castlevanias, it would have looked and played so much better!
I'm same with a lot of modern games... could be nostalgia or simply being jaded. But I especially feel that these 2d games that would have been sprite based in the past, that are now made with 3d assets.... are lacking a lot of atmosphere and that special something.
Another big one for me was Bloodstained. The art wasn't bad... but if it had been sprite work like old castlevanias, it would have looked and played so much better!
Which Bloodstained are you referring to? Ritual of the Night is a different story but don't Curse of the Moon 1 & 2 employ a retro-style pixel art more akin to classic Castlevania?
I'm same with a lot of modern games... could be nostalgia or simply being jaded. But I especially feel that these 2d games that would have been sprite based in the past, that are now made with 3d assets.... are lacking a lot of atmosphere and that special something.
Another big one for me was Bloodstained. The art wasn't bad... but if it had been sprite work like old castlevanias, it would have looked and played so much better!
Are there any modern games that you do like?
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Which Bloodstained are you referring to? Ritual of the Night is a different story but don't Curse of the Moon 1 & 2 employ a retro-style pixel art more akin to classic Castlevania?
Ritual oftheNight. Curse of Moon games were pretty good, and similar to old Castvania. But I wish Riutual of the Night was more akin to SotN, or even the excellent DS entries.
speaking of SotN, there is a Deedlit game (Character from the old DnD inspired anime, Record of Lotus War) it's a bit short but they nailed the art and animation and feel. I think some SotN people must have worked on it. Her animation and movement is almost identical to Alucard.
I felt like it was okay, i dunno maybe im old school and stuck in the past but I thought both this game and Samus Returns (3DS) just lacked a certain feel to it that super, fusion, and zero mission had. Even AM2R scratched that itch for me surprisingly, considering it was a fan made creation. I dunnon its atmosphere or what. Don't get me wrong, Dread was a great game but I just love it as much as a mereoid game.
I felt like it was a return to its roots and a lot harder than the first or super Metroid.
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Another big one for me was Bloodstained. The art wasn't bad... but if it had been sprite work like old castlevanias, it would have looked and played so much better!
Another big one for me was Bloodstained. The art wasn't bad... but if it had been sprite work like old castlevanias, it would have looked and played so much better!
Another big one for me was Bloodstained. The art wasn't bad... but if it had been sprite work like old castlevanias, it would have looked and played so much better!
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speaking of SotN, there is a Deedlit game (Character from the old DnD inspired anime, Record of Lotus War) it's a bit short but they nailed the art and animation and feel. I think some SotN people must have worked on it. Her animation and movement is almost identical to Alucard.
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