Resident Evil Village (PC Digital Download)
Expired
$19.75
$69.49
+ 2% SD Cashback
+26Deal Score
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CDKeys has Resident Evil Village (PC Digital Download) for $20.79 - 5% w/ discount code BRAINS = $19.75. Earn 2% in Slickdeals Cashback, before purchase when you follow the cashback instructions below (PC extension required, before checkout).
Thanks to Deal Editor RevOne for finding this deal.
Hacked as in, there is a pirated version, aka hacked / cracked version of this game. one that dgeats copy protection DRM.
That's what they call CRACKED, not hacked. Hacking is a completely different thing. Never call a software that has had its DRM defeated as a "hacked" software, rather call it being cracked.
This game is worth full price. The only thing is, it's best played on PS5. Yes, PC looks better and can run at a higher frame rate with Ray-tracing, but since it still runs in 4K at 60fps on PS5 (or 4K 45fps with Ray-tracing), you're not losing much.
The reason it's best on PS5 is because of the Dual Sense controller. It has support for the adaptive triggers, so you get to feel the tension of pulling the trigger, and the right trigger rapidly bumps your finger, while firing fully-auto guns, to simulate recoil. Plus the haptic feedback of the rumble.
Idk if that's something they can patch in on PC. That would be cool if they do. I know the upcoming God of War port is going to support the Dual Sense on PC. I believe Deathloop supports it on PC.
This game is worth full price. The only thing is, it's best played on PS5. Yes, PC looks better and can run at a higher frame rate with Ray-tracing, but since it still runs in 4K at 60fps on PS5 (or 4K 45fps with Ray-tracing), you're not losing much.
The reason it's best on PS5 is because of the Dual Sense controller. It has support for the adaptive triggers, so you get to feel the tension of pulling the trigger, and the right trigger rapidly bumps your finger, while firing fully-auto guns, to simulate recoil. Plus the haptic feedback of the rumble.
Idk if that's something they can patch in on PC. That would be cool if they do. I know the upcoming God of War port is going to support the Dual Sense on PC. I believe Deathloop supports it on PC.
The ray tracing implementation on PS5 is NOTHING like on PC. It's comparable to low settings(PS5) vs ultra settings(PC).
The ray tracing implementation on PS5 is NOTHING like on PC. It's comparable to low settings(PS5) vs ultra settings(PC).
I understand that. When I said it looks better on PC, that of course included the ray-tracing. However, the PS5 controller gives you the extra immersion you can't get anywhere else, and makes it entirely more worth playing than just getting something cosmetic, like lighting and reflections.
You can go all "PC master race" on me, but I'm not saying the PS5 is actually a better system. There's just no debate that having the feel of the triggers simulating recoil and little haptic vibrations is better than clicking a mouse button and pressing buttons on a keyboard. The PC version is the equivalent of someone putting rims on their car. It's nicer to look at, but it adds nothing to the ride.
This game is worth full price. The only thing is, it's best played on PS5. Yes, PC looks better and can run at a higher frame rate with Ray-tracing, but since it still runs in 4K at 60fps on PS5 (or 4K 45fps with Ray-tracing), you're not losing much.
The reason it's best on PS5 is because of the Dual Sense controller. It has support for the adaptive triggers, so you get to feel the tension of pulling the trigger, and the right trigger rapidly bumps your finger, while firing fully-auto guns, to simulate recoil. Plus the haptic feedback of the rumble.
Idk if that's something they can patch in on PC. That would be cool if they do. I know the upcoming God of War port is going to support the Dual Sense on PC. I believe Deathloop supports it on PC.
Anyhow, DRM aside, fantastic deal if you want this on PC to play legally now. Though, I anticipate it will be in future Capcom sales direct from Steam for similar, if not lower, prices eventually. May also show up on PS+ like RE7 did.
Anyhow, DRM aside, fantastic deal if you want this on PC to play legally now. Though, I anticipate it will be in future Capcom sales direct from Steam for similar, if not lower, prices eventually. May also show up on PS+ like RE7 did.
You're partially correct. Steam does support the controller, but the games don't use the features, such as haptic feedback and adaptive triggers (which are what feels like pulling tension on a real trigger and it's pretty damn cool). That's left up to the developers, which is why only a couple games support it right now. It's possible that this could get a patch to support that in the future, but it's entirely up to Capcom if they want to add that. That extra level of immersion is what separates the versions. The PC version does have way better ray-tracing, but I'll take something tangible over something cosmetic, any day. Just like if I had to choose between 1080p at 60fps or 4K at 30fps, I'm choosing the performance of the 1080p.
You're partially correct. Steam does support the controller, but the games don't use the features, such as haptic feedback and adaptive triggers (which are what feels like pulling tension on a real trigger and it's pretty damn cool). That's left up to the developers, which is why only a couple games support it right now. It's possible that this could get a patch to support that in the future, but it's entirely up to Capcom if they want to add that. That extra level of immersion is what separates the versions. The PC version does have way better ray-tracing, but I'll take something tangible over something cosmetic, any day. Just like if I had to choose between 1080p at 60fps or 4K at 30fps, I'm choosing the performance of the 1080p.
I see, that makes the "full controller support" somewhat misleading then. So, each individual game on PC needs specific controller support options added for full PS5 controller functionality then? But how do we tell what games have it and what games don't? Just if it is in the Steam description, a press release, review, or developer's social media? You'd think they'd include it on PC if they already made a PS5 version alongside it as well, but I guess time and money and all that...
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Hacked as in, there is a pirated version, aka hacked / cracked version of this game. one that dgeats copy protection DRM.
Virtually every RE and Capcom title comes to Game Pass, including every single mainline RE to date.
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The reason it's best on PS5 is because of the Dual Sense controller. It has support for the adaptive triggers, so you get to feel the tension of pulling the trigger, and the right trigger rapidly bumps your finger, while firing fully-auto guns, to simulate recoil. Plus the haptic feedback of the rumble.
Idk if that's something they can patch in on PC. That would be cool if they do. I know the upcoming God of War port is going to support the Dual Sense on PC. I believe Deathloop supports it on PC.
Almost every single game drops within a couple of months, now, unless we're talking about Nintendo games.
The reason it's best on PS5 is because of the Dual Sense controller. It has support for the adaptive triggers, so you get to feel the tension of pulling the trigger, and the right trigger rapidly bumps your finger, while firing fully-auto guns, to simulate recoil. Plus the haptic feedback of the rumble.
Idk if that's something they can patch in on PC. That would be cool if they do. I know the upcoming God of War port is going to support the Dual Sense on PC. I believe Deathloop supports it on PC.
I understand that. When I said it looks better on PC, that of course included the ray-tracing. However, the PS5 controller gives you the extra immersion you can't get anywhere else, and makes it entirely more worth playing than just getting something cosmetic, like lighting and reflections.
You can go all "PC master race" on me, but I'm not saying the PS5 is actually a better system. There's just no debate that having the feel of the triggers simulating recoil and little haptic vibrations is better than clicking a mouse button and pressing buttons on a keyboard. The PC version is the equivalent of someone putting rims on their car. It's nicer to look at, but it adds nothing to the ride.
The reason it's best on PS5 is because of the Dual Sense controller. It has support for the adaptive triggers, so you get to feel the tension of pulling the trigger, and the right trigger rapidly bumps your finger, while firing fully-auto guns, to simulate recoil. Plus the haptic feedback of the rumble.
Idk if that's something they can patch in on PC. That would be cool if they do. I know the upcoming God of War port is going to support the Dual Sense on PC. I believe Deathloop supports it on PC.
Anyhow, DRM aside, fantastic deal if you want this on PC to play legally now. Though, I anticipate it will be in future Capcom sales direct from Steam for similar, if not lower, prices eventually. May also show up on PS+ like RE7 did.
Anyhow, DRM aside, fantastic deal if you want this on PC to play legally now. Though, I anticipate it will be in future Capcom sales direct from Steam for similar, if not lower, prices eventually. May also show up on PS+ like RE7 did.
You're partially correct. Steam does support the controller, but the games don't use the features, such as haptic feedback and adaptive triggers (which are what feels like pulling tension on a real trigger and it's pretty damn cool). That's left up to the developers, which is why only a couple games support it right now. It's possible that this could get a patch to support that in the future, but it's entirely up to Capcom if they want to add that. That extra level of immersion is what separates the versions. The PC version does have way better ray-tracing, but I'll take something tangible over something cosmetic, any day. Just like if I had to choose between 1080p at 60fps or 4K at 30fps, I'm choosing the performance of the 1080p.
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