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Sold By | Sale Price |
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![]() | $59.88 |
Product Name: | Super Mario Odyssey Nintendo Switch [Digital Download] 55563 |
Product Description: | Embark on a cap-tivating globe-trotting adventure! Join Mario on a massive globe-trotting 3D adventure and use his incredible new abilities to collect Moons so you can power up your airship the Odyssey and rescue Princess Peach from Bowser s wedding plans! This sandbox-style 3D Mario adventure—the first since 1996 s beloved Super Mario 64 and 2002 s Nintendo GameCube classic Super Mario Sunshine—is packed with secrets and surprises and with Mario s new moves like cap throw cap jump and capture you ll have fun and exciting gameplay experiences unlike anything you ve enjoyed in a Mario game before. Get ready to be whisked away to strange and amazing places far from the Mushroom Kingdom! |
Product SKU: | 967828360 |
UPC: | 799366940333 |
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Ty for sharing.
I'm the opposite. Digital or bust. I know I'm not the norm but this a great deal for the digital version.
I prefer physical, too, but I go where the deals are.
1) At GameStop during their trade-in bonus deals w/ pro membership, you can often get back what you paid or even more, depending on what sale price you bought the game at.
2) It's not that much of an inconvenience to go physical if you have the proper case. I have one has 10 slots for carrying games and is compact enough to fit in my backpack for travel so it stays out of view. It doesn't take much time to switch (😉) out games. For Xbox and Playstation, this type of thing makes more of a difference.
3) Easier to share games. I'm aware that there's a digital sharing feature on console, but I'm assuming that they're some kind of limitations with that. Also, I'm sure that 98% aren't even aware that they can do this. Sharing physical games is much more straight forward.
My general approach is to get all multiplatform games for PC because of steamdeck and the fact that most of them end of having cloud save which gives me ultimate flexible and I don't have to rely on an paid online infrastructure for access.
For Playstation, it's now an exclusive only console. I'll get physical and trade it in after beating if I can get most of the value back. If it's a game that's a favorite, I'll re buy physical for cheap and double dip once digital is dirt cheap (but if it's very cheap it's likely ending up PS+ anyways).
1) At GameStop during their trade-in bonus deals w/ pro membership, you can often get back what you paid or even more, depending on what sale price you bought the game at.
2) It's not that much of an inconvenience to go physical if you have the proper case. I have one has 10 slots for carrying games and is compact enough to fit in my backpack for travel so it stays out of view. It doesn't take much time to switch (😉) out games. For Xbox and Playstation, this type of thing makes more of a difference.
3) Easier to share games. I'm aware that there's a digital sharing feature on console, but I'm assuming that they're some kind of limitations with that. Also, I'm sure that 98% aren't even aware that they can do this. Sharing physical games is much more straight forward.
My general approach is to get all multiplatform games for PC because of steamdeck and the fact that most of them end of having cloud save which gives me ultimate flexible and I don't have to rely on an paid online infrastructure for access.
For Playstation, it's now an exclusive only console. I'll get physical and trade it in after beating if I can get most of the value back. If it's a game that's a favorite, I'll re buy physical for cheap and double dip once digital is dirt cheap (but if it's very cheap it's likely ending up PS+ anyways).
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I just don't get the logic in this. It's a great game no doubt. But the way game backlogs are these days, who plays a game more than once or twice? The physical can be resold for around $30 even years after it's release. Or passed/traded to a friend for one of his/her games like we used to do in the olden days. Digital should always be cheaper.